Driving-Bots with a Neuroevolved Brain: Screaming Racers
暂无分享,去创建一个
Maria Del Mar Pujol López | Ramón Rizo Aldeguer | Faraón Llorens-Largo | Francisco Gallego | F. Llorens-Largo | R. R. Aldeguer | Francisco Gallego
[1] John E. Laird,et al. Intelligent Agents in Computer Games , 1999, AAAI/IAAI.
[2] Risto Miikkulainen,et al. Efficient evolution of neural network topologies , 2002, Proceedings of the 2002 Congress on Evolutionary Computation. CEC'02 (Cat. No.02TH8600).
[3] Peter J. B. Hancock,et al. Genetic algorithms and permutation problems: a comparison of recombination operators for neural net structure specification , 1992, [Proceedings] COGANN-92: International Workshop on Combinations of Genetic Algorithms and Neural Networks.
[4] Jo Bryce,et al. The Gendering of Computer Gaming: Experience and Space , 2003 .
[5] E LairdJohn. Research in human-level AI using computer games , 2002 .
[6] Mark Collins,et al. Al Techniques for Game Programming with CDROM (Premier Press Game Development (Paperback)) , 2002 .
[7] John Hallam,et al. IEEE International Joint Conference on Neural Networks , 2005 .
[8] Alexander Nareyek,et al. Intelligent Agents for Computer Games , 2006 .
[9] John E. Laird,et al. Research in human-level AI using computer games , 2002, CACM.
[10] John E. Laird,et al. Human-Level AI's Killer Application: Interactive Computer Games , 2000, AI Mag..
[11] Peter M. Todd,et al. Designing Neural Networks using Genetic Algorithms , 1989, ICGA.
[12] John J. Grefenstette,et al. Evolutionary Algorithms for Reinforcement Learning , 1999, J. Artif. Intell. Res..
[13] Martin Mandischer. A comparison of evolution strategies and backpropagation for neural network training , 2002, Neurocomputing.
[14] Mark Collins,et al. AI Techniques for Game Programming , 2002 .
[15] Hans-Paul Schwefel,et al. Evolution strategies – A comprehensive introduction , 2002, Natural Computing.
[16] T. S. Hussain,et al. Network generating attribute grammar encoding , 1998, 1998 IEEE International Joint Conference on Neural Networks Proceedings. IEEE World Congress on Computational Intelligence (Cat. No.98CH36227).
[17] Risto Miikkulainen,et al. Evolving Neural Networks through Augmenting Topologies , 2002, Evolutionary Computation.
[18] L. Darrell Whitley,et al. The GENITOR Algorithm and Selection Pressure: Why Rank-Based Allocation of Reproductive Trials is Best , 1989, ICGA.