Visualized sound effect icons for improved multimedia accessibility: A pilot study
暂无分享,去创建一个
[1] Heinz Ulrich Hoppe,et al. AudioBattleship: blind learners collaboration through sound , 2003, CHI Extended Abstracts.
[2] Lennart E. Nacke,et al. More than a feeling: Measurement of sonic user experience and psychophysiology in a first-person shooter game , 2010, Interact. Comput..
[3] Lale Akarun,et al. Gestural Interfaces for Hearing-Impaired Communication , 2008 .
[4] Kristine Jørgensen,et al. Left in the dark: playing computer games with the sound turned off , 2008 .
[5] Sarah A. Douglas,et al. Finger dance: a sound game for blind people , 2007, Assets '07.
[6] Michel Chion,et al. Audio-Vision: Sound on Screen , 1994 .
[7] E. Casey Wardynski,et al. Introducing Emotion into Military Simulation and Video Game Design America's Army: Operations and VIRTE. , 2002 .
[8] Dan Gärdenfors,et al. Audio games: new perspectives on game audio , 2004, ACE '04.
[9] A. Blake. Game Sound, An Introduction to the History, Theory, and Practice of Video Game Music and Sound Design , 2009 .
[10] Klaus Miesenberger,et al. More Than Just a Game: Accessibility in Computer Games , 2008, USAB.
[12] Deborah I. Fels,et al. Methods for inclusion: Employing think aloud protocols in software usability studies with individuals who are deaf , 2006, Int. J. Hum. Comput. Stud..
[13] Steve Caplin,et al. Icon Design: Graphic Icons in Computer Interface Design , 2001 .
[14] Kelsi Lenz,et al. Examining the Critical User Interface Components of First-Person Shooter (FPS) Games , 2008 .
[15] Deborah I. Fels,et al. Emotive captioning , 2007, CIE.
[16] André P. Calitz,et al. The added value of eye tracking in the usability evaluation of a network management tool , 2005 .
[17] Dimitrios Tzovaras. Multimodal User Interfaces , 2008 .
[18] Tara Matthews,et al. Visualizing non-speech sounds for the deaf , 2005, Assets '05.
[19] Klaus Miesenberger,et al. A Computer Game Designed for All , 2008, ICCHP.
[20] Nicolas Monmarché,et al. MP3 Players and Audio Games: An Alternative to Portable Video Games Console for Visually Impaired Players , 2008, ICCHP.