hy do people buy virtual goods ? Attitude toward virtual good urchases versus game enjoyment
暂无分享,去创建一个
[1] Juho Hamari,et al. Why Do People Play Games? A Review of Studies on Adoption and Use , 2015, 2015 48th Hawaii International Conference on System Sciences.
[2] Juho Hamari,et al. Player Types: A Meta-synthesis , 2014, Trans. Digit. Games Res. Assoc..
[3] Juho Hamari,et al. Free-to-Play Games: Professionals’ Perspectives , 2014 .
[4] Jaakko Stenros,et al. Social Network Games , 2013 .
[5] Jari Salo,et al. Purchasing behavior in social virtual worlds: An examination of Habbo Hotel , 2013, Int. J. Inf. Manag..
[6] Atreyi Kankanhalli,et al. What Motivates People to Purchase Digital Items on Virtual Community Websites? The Desire for Online Self-Presentation , 2012, Inf. Syst. Res..
[7] Byoungsoo Kim,et al. Understanding Key Factors of Users' Intentions to Repurchase and Recommend Digital Items in Social Virtual Worlds , 2012, Cyberpsychology Behav. Soc. Netw..
[8] Stuart J. Barnes,et al. Explaining Purchasing Behavior within World of Warcraft , 2012, J. Comput. Inf. Syst..
[9] Jari Salo,et al. Teenagers in social virtual worlds: Continuous use and purchasing behavior in Habbo Hotel , 2011, Comput. Hum. Behav..
[10] Stuart J. Barnes,et al. Purchase behavior in virtual worlds: An empirical investigation in Second Life , 2011, Inf. Manag..
[11] Kun Chang Lee,et al. An Empirical Analysis of Online Gamers' Perceptions of Game Items: Modified Theory of Consumption Values Approach , 2011, Cyberpsychology Behav. Soc. Netw..
[12] M. Cruz-cunha,et al. Business, Technological, and Social Dimensions of Computer Games: Multidisciplinary Developments , 2011 .
[13] Hsi-Peng Lu,et al. Why people use social networking sites: An empirical study integrating network externalities and motivation theory , 2011, Comput. Hum. Behav..
[14] C. Sun,et al. Cash Trade in Free-to-Play Online Games , 2011, Games Cult..
[15] Dong-Hee Shin,et al. Why do people play social network games? , 2011, Comput. Hum. Behav..
[16] Juho Hamari,et al. Building Customer Relationship through Game Mechanics in Social Games , 2011 .
[17] Vili Lehdonvirta,et al. Game Design as Marketing: How Game Mechanics Create Demand for Virtual Goods , 2010 .
[18] Vili Lehdonvirta,et al. Virtual item sales as a revenue model: identifying attributes that drive purchase decisions , 2009, Electron. Commer. Res..
[19] Dong Hee Shin,et al. Understanding purchasing behaviors in a virtual economy: Consumer behavior involving virtual currency in Web 2.0 communities , 2008, Interact. Comput..
[20] Christoph Lattemann,et al. USER ACCEPTANCE OF VIRTUAL WORLDS , 2008 .
[21] Dong-Hee Shin,et al. Applying the Technology Acceptance Model and Flow Theory to Cyworld User Behavior: Implication of the Web2.0 User Acceptance , 2008, Cyberpsychology Behav. Soc. Netw..
[22] Chuen-Tsai Sun,et al. Cash Trade Within the Magic Circle: Free-to-Play Game Challenges and Massively Multiplayer Online Game Player Responses , 2007, DiGRA Conference.
[23] B. Lee,et al. Consumer attitude toward virtual stores and its correlates , 2007 .
[24] Paul A. Pavlou,et al. Understanding and Mitigating Uncertainty in Online Exchange Relationships: A Principal-Agent Perspective , 2007, MIS Q..
[25] Qing Hu,et al. Assimilation of Enterprise Systems: The Effect of Institutional Pressures and the Mediating Role of Top Management , 2007, MIS Q..
[26] Joseph J. Martocchio,et al. EFFECTS OF FEEDBACK AND COGNITIVE PLAYFULNESS ON PERFORMANCE IN MICROCOMPUTER SOFTWARE TRAINING , 2006 .
[27] Nick Yee,et al. Motivations for Play in Online Games , 2006, Cyberpsychology Behav. Soc. Netw..
[28] Viswanath Venkatesh,et al. Turning Visitors into Customers: A Usability-Centric Perspective on Purchase Behavior in Electronic Channels , 2006, Manag. Sci..
[29] Hans van der Heijden,et al. User Acceptance of Hedonic Information Systems , 2004, MIS Q..
[30] Chin-Lung Hsu,et al. Why do people play on-line games? An extended TAM with social influences and flow experience , 2004, Inf. Manag..
[31] L. J. Williams,et al. Recent Advances in Causal Modeling Methods for Organizational and Management Research , 2003 .
[32] Scott B. MacKenzie,et al. Common method biases in behavioral research: a critical review of the literature and recommended remedies. , 2003, The Journal of applied psychology.
[33] Wynne W. Chin,et al. A Partial Least Squares Latent Variable Modeling Approach for Measuring Interaction Effects: Results from a Monte Carlo Simulation Study and an Electronic - Mail Emotion/Adoption Study , 2003, Inf. Syst. Res..
[34] Marcel Creemers,et al. Understanding online purchase intentions: contributions from technology and trust perspectives , 2003, Eur. J. Inf. Syst..
[35] Detmar W. Straub,et al. Information Technology Adoption Across Time: A Cross-Sectional Comparison of Pre-Adoption and Post-Adoption Beliefs , 1999, MIS Q..
[36] J. Krosnick,et al. Development of attitude strength over the life cycle: surge and decline. , 1998, Journal of personality and social psychology.
[37] Wynne W. Chin. The partial least squares approach for structural equation modeling. , 1998 .
[38] Joseph J. Martocchio,et al. Microcomputer playfulness: development of a measure with workplace implications , 1992 .
[39] I. Ajzen. The theory of planned behavior , 1991 .
[40] M. Csíkszentmihályi. Flow. The Psychology of Optimal Experience. New York (HarperPerennial) 1990. , 1990 .
[41] Karl G. Jöreskog,et al. Lisrel 8: User's Reference Guide , 1997 .
[42] Fred D. Davis. Perceived Usefulness, Perceived Ease of Use, and User Acceptance of Information Technology , 1989, MIS Q..
[43] Fred D. Davis,et al. User Acceptance of Computer Technology: A Comparison of Two Theoretical Models , 1989 .
[44] James C. Anderson,et al. STRUCTURAL EQUATION MODELING IN PRACTICE: A REVIEW AND RECOMMENDED TWO-STEP APPROACH , 1988 .
[45] J. Rempel,et al. Attitudes: A new look at an old concept. , 1988 .
[46] R. Bagozzi,et al. On the evaluation of structural equation models , 1988 .
[47] C. McDaniel,et al. A profile of browsers in regional shopping malls , 1987 .
[48] C. Fornell,et al. Structural Equation Models with Unobservable Variables and Measurement Error: Algebra and Statistics , 1981 .
[49] C. Fornell,et al. Evaluating structural equation models with unobservable variables and measurement error. , 1981 .
[50] I. Ajzen,et al. Understanding Attitudes and Predicting Social Behavior , 1980 .
[51] T. Cook,et al. Quasi-experimentation: Design & analysis issues for field settings , 1979 .
[52] R. Sitgreaves. Psychometric theory (2nd ed.). , 1979 .
[53] J. Nunnally. Psychometric Theory (2nd ed), New York: McGraw-Hill. , 1978 .
[54] I. Ajzen,et al. Belief, Attitude, Intention, and Behavior: An Introduction to Theory and Research , 1977 .