Modeling and Simulation of the Conventional Submarine Evasion Effect with the Constraint on Battery Consumption and Speed

Anti submarine warfare is the problem of searching and relocating the submarine after momentarily revealing its position. The conventional submarines run on its batteries when submerged and the submarine's evasion effect is constrainted with not only its top speed but also its battery energy. The conventional submarine's velocity and energy are two important constrained conditions in escaping. With analyzing the typical anti-submarine warfare model and process, the Game Theory is applied in researching the submarine evasion effect constrained by the submarine's velocity and battery energy.