Usability evaluation of an integrative exergaming system for the senior population

Cardiovascular diseases such as heart attack or stroke are one of the major causes of death worldwide. Physical activity plays a key role in the prevention and delay of such diseases. Configurable exergames have been suggested as a solution to promote physical exercise in the senior population. An integrative system was designed and implemented following human-centered design techniques involving the main prospective interactors with the system. The success of such a system can only be achieved if it is usable by the target audience. In this paper, we present the efforts towards evaluating the usability of an integrative system for exergames targeting the senior population. Results from the study revealed a high level of satisfaction and provided a list of improvements for future development iterations.

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