Corpo e mente: uma análise educacional e de usabilidade da interação corporal em jogos de videogame

This paper presents a theoretical discussion on learning mediated by digital technologies based on embodied interaction. Reflections stemmed from a case study which analysed the interaction of students with a videogame of educational content, through body movements. Results question the supposed naturality of embodied interaction and indicate the importante of the conceptual correspondence between body movements and the presented content.

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