Use of Augmented Reality in Mobile Devices for Educational Purposes
暂无分享,去创建一个
[1] Halina Mohamed Dahlan,et al. International Conference on Research and Innovation in Information Systems – 2013 ( ICRIIS ’ 13 ) Mobile based Learning : An Integrated Framework to Support Learning Engagement through Augmented Reality Environment , 2014 .
[2] Ricardo Quirós,et al. Collaborative augmented reality for inorganic chemistry education , 2008 .
[3] Wojciech Cellary,et al. Evaluation of learners' attitude toward learning in ARIES augmented reality environments , 2013, Comput. Educ..
[4] Jyh-Chong Liang,et al. Current status, opportunities and challenges of augmented reality in education , 2013, Comput. Educ..
[5] Xiangyu Wang. Augmented Reality: A new way of augmented learning , 2012, ELERN.
[6] Steve Chi-Yin Yuen,et al. Augmented Reality: An Overview and Five Directions for AR in Education , 2011 .
[7] Blair MacIntyre,et al. A psychological perspective on augmented reality in the mathematics classroom , 2013, Comput. Educ..
[8] Wilfried Admiraal,et al. Mobile game-based learning in secondary education: engagement, motivation and learning in a mobile city game , 2009, J. Comput. Assist. Learn..
[9] Luís Carriço,et al. Designing and Evaluating Mobile Interaction: Challenges and Trends , 2011, Found. Trends Hum. Comput. Interact..
[10] Georgi Ivanov,et al. ENHANCEMENT OF LEARNING AND TEACHING IN COMPUTER GRAPHICSTHROUGH MARKER AUGMENTED REALITY TECHNOLOGY , 2011 .
[11] R. Yilmaz,et al. İngilizce Öğreniminde Artırılmış Gerçeklik: Öğrencilerin Başarı, Tutum ve Bilişsel Yük Düzeyleri , 2014 .
[12] Chris Dede,et al. Affordances and Limitations of Immersive Participatory Augmented Reality Simulations for Teaching and Learning , 2009 .
[13] Dayang Rohaya Awang Rambli,et al. An Interactive Mobile Augmented Reality Magical Playbook: Learning Number with the Thirsty Crow , 2013, VARE.
[14] Harold Wenglinsky. Technology and Achievement: The Bottom Line , 2006 .
[15] S. Botden,et al. What is going on in augmented reality simulation in laparoscopic surgery? , 2008, Surgical Endoscopy.
[16] Takami Yasuda,et al. Multi-Viewpoint Smartphone AR-Based Learning System for Astronomical Observation , 2014 .
[17] Stefaan Ternier,et al. Mobile Augmented Reality for Learning: A Case Study , 2011 .
[18] P. Milgram,et al. A Taxonomy of Mixed Reality Visual Displays , 1994 .
[19] Heinz-Otto Peitgen,et al. Illustrative visualization of 3D planning models for augmented reality in liver surgery , 2010, International Journal of Computer Assisted Radiology and Surgery.
[20] Carlos Delgado Kloos,et al. Impact of an augmented reality system on students' motivation for a visual art course , 2013, Comput. Educ..
[21] Adrian David Cheok,et al. 3D story cube: an interactive tangible user interface for storytelling with 3D graphics and audio , 2004, Personal and Ubiquitous Computing.
[22] Dieter Schmalstieg,et al. Mathematics and geometry education with collaborative augmented reality , 2003, Comput. Graph..
[23] Francisco Javier Díaz Pernas,et al. Mobile Serious Game Using Augmented Reality for Supporting Children's Learning About Animals , 2013, VARE.
[24] Hannes Kaufmann,et al. Simulating educational physical experiments in augmented reality , 2008, SIGGRAPH Asia '08.
[25] Marianne Georgsen,et al. Augmented Reality for Science Education , 2015, EC-TEL 2015.
[26] Gabriel Diaz,et al. A Mobile Augmented Reality Gymkhana For Improving Technological Skills And History Learning: Outcomes And Some Determining Factors , 2012 .
[27] Yong Kwon Kim. Computer in Secondary Schools : Relationships between Teachers Attitude and Skills and Implications for a Teacher Training Program , 1988 .
[28] James C. Lester,et al. The persona effect: affective impact of animated pedagogical agents , 1997, CHI.
[29] D. W. F. van Krevelen,et al. A Survey of Augmented Reality Technologies, Applications and Limitations , 2010, Int. J. Virtual Real..
[30] Urs-Vito Albrecht,et al. Effects of Mobile Augmented Reality Learning Compared to Textbook Learning on Medical Students: Randomized Controlled Pilot Study , 2013, Journal of medical Internet research.
[31] Zhen Bai,et al. Through the looking glass: Pretend play for children with autism , 2013, 2013 IEEE International Symposium on Mixed and Augmented Reality (ISMAR).
[32] Brett E. Shelton,et al. Using coordination classes to interpret conceptual change in astronomical thinking , 2004 .
[33] Stefaan Ternier,et al. Dimensions of Mobile Augmented Reality for Learning: A First Inventory , 2011 .
[34] Michael Gardner,et al. The Immersive Education Laboratory: understanding affordances, structuring experiences, and creating constructivist, collaborative processes, in mixed-reality smart environments , 2014, EAI Endorsed Trans. Future Intell. Educ. Environ..
[35] Dayang Rohaya Awang Rambli,et al. Preliminary Evaluation on User Acceptance of the Augmented Reality Use for Education , 2010, 2010 Second International Conference on Computer Engineering and Applications.
[36] Feng-Kuang Chiang,et al. Using the Augmented Reality 3D Technique for a Convex Imaging Experiment in a Physics Course , 2013 .
[37] Xu Wang,et al. A case study of Augmented Reality simulation system application in a chemistry course , 2014, Comput. Hum. Behav..
[38] Jamie Kirkley,et al. Creating next generation blended learning environments using mixed reality, Video Games and Simulations , 2005 .
[39] Brett E. Shelton,et al. Using augmented reality for teaching Earth-Sun relationships to undergraduate geography students , 2002, The First IEEE International Workshop Agumented Reality Toolkit,.
[40] Morten Fjeld,et al. Augmented Chemistry: an interactive educational workbench , 2002, Proceedings. International Symposium on Mixed and Augmented Reality.
[41] Rosemary Luckin,et al. “Making it real”: exploring the potential of augmented reality for teaching primary school science , 2006, Virtual Reality.
[42] Alec M. Bodzin,et al. A mixed methods assessment of students' flow experiences during a mobile augmented reality science game , 2013, J. Comput. Assist. Learn..
[43] Gilles Simon,et al. An Augmented Reality Environment for Astronomy Learning in Elementary Grades: An Exploratory Study , 2013, IHM.
[44] Min Wu,et al. Augmented Reality in the Higher Education: Students’ Science Concept Learning and Academic Achievement in Astronomy , 2013 .
[45] Suziah Sulaiman,et al. Fun Learning with AR Alphabet Book for Preschool Children , 2013, VARE.
[46] Eric Rosenbaum,et al. On Location Learning: Authentic Applied Science with Networked Augmented Realities , 2007 .
[47] Dieter Schmalstieg,et al. Experiences with Handheld Augmented Reality , 2007, 2007 6th IEEE and ACM International Symposium on Mixed and Augmented Reality.
[48] Manuel Contero,et al. DELIVERING EDUCATIONAL MULTIMEDIA CONTENTS THROUGH AN AUGMENTED REALITY APPLICATION: A CASE STUDY ON ITS IMPACT ON KNOWLEDGE ACQUISITION AND RETENTION , 2013 .
[49] A. Eursch. Increased safety for manual tasks in the field of nuclear science using the technology of augmented reality , 2007, 2007 IEEE Nuclear Science Symposium Conference Record.
[50] Theodoros N. Arvanitis,et al. Human factors and qualitative pedagogical evaluation of a mobile augmented reality system for science education used by learners with physical disabilities , 2009, Personal and Ubiquitous Computing.
[51] Mustafa Serkan Abdüsselam. Öğretmen ve Öğrenci Görüşleri: 11. Sınıf Manyetizma Konusu Örneği , 2014 .
[52] Ramesh Raskar,et al. Modern approaches to augmented reality: introduction to current approaches , 2006, SIGGRAPH Courses.
[53] Altan Koçyigit,et al. Mobil Uygulamalarda Vekil Tabanlı Kod Taşıma Yönteminin Farklı Seviyelerdeki Bulut Bilişim Altyapılarının Kullanılması Durumundaki Başarımının Karşılaştırılması , 2014, UYMS.
[54] Kurt Squire,et al. Augmented Reality Simulations on Handheld Computers , 2007 .
[55] Susan C Stoddart,et al. Webquest learning as perceived by higher-education learners , 2005 .
[56] Amir H. Behzadan,et al. Design and Assessment of a Mobile Augmented Reality-Based Information Delivery Tool for Construction and Civil Engineering Curriculum , 2015 .
[57] Emin Ibili,et al. Artırılmış Gerçeklik ile İnteraktif 3D Geometri Kitabı Yazılımın Tasarımı ve Geliştirilmesi: ARGE3D (015101) (1-8) , 2013 .
[58] Ronald Azuma,et al. Recent Advances in Augmented Reality , 2001, IEEE Computer Graphics and Applications.
[59] Kurt Squire,et al. Mad City Mystery: Developing Scientific Argumentation Skills with a Place-based Augmented Reality Game on Handheld Computers , 2007 .
[60] Sevda Küçük,et al. Learning anatomy via mobile augmented reality: Effects on achievement and cognitive load , 2016, Anatomical sciences education.
[61] Eva Hornecker,et al. An Observational Study of Children Interacting with an Augmented Story Book , 2007, Edutainment.
[62] Veysel Demirer,et al. Eğitimde Artırılmış Gerçeklik Uygulamaları: Google Glass Örneği , 2014 .
[63] J. M. Christian Bastien,et al. Marker-based augmented reality: instructional-design to improve children interactions with astronomical concepts , 2015, IDC.
[64] Noel Enyedy,et al. Learning physics through play in an augmented reality environment , 2012, Int. J. Comput. Support. Collab. Learn..
[65] Julie A. Delello. Insights from pre-service teachers using science-based augmented reality , 2014 .
[66] Carlos Delgado Kloos,et al. Experimenting with electromagnetism using augmented reality: Impact on flow student experience and educational effectiveness , 2014, Comput. Educ..
[67] Susan A. Yoon,et al. Developing games and simulations for today and tomorrow’s tech savvy youth , 2005 .
[68] Iulian Radu,et al. Augmented reality in education: a meta-review and cross-media analysis , 2014, Personal and Ubiquitous Computing.
[69] Yuksel Goktas,et al. Medical faculty students’ views on anatomy learning via mobile augmented reality technology , 2015 .
[70] Margarita Vilkoniene,et al. Influence of Augmented Reality Technology upon Pupils' Knowledge about Human Digestive System: The Results of the Experiment. , 2009 .
[71] Dieter Schmalstieg,et al. Handheld AR for Collaborative Edutainment , 2006, ICAT.
[72] George Papagiannakis,et al. A survey of mobile and wireless technologies for augmented reality systems , 2008 .
[73] Dayang Rohaya Awang Rambli,et al. Exploratory Study on Collaborative Interaction through the Use of Augmented Reality in Science Learning , 2013, VARE.
[74] Patricia Morreale,et al. Visualization for increased understanding and learning using augmented reality , 2010, MIR '10.
[75] Wernhuar Tarng,et al. A Study of Campus Butterfly Ecology Learning System Based on Augmented Reality and Mobile Learning , 2012, 2012 IEEE Seventh International Conference on Wireless, Mobile and Ubiquitous Technology in Education.
[76] Chih-Ming Chen,et al. Interactive augmented reality system for enhancing library instruction in elementary schools , 2013, Comput. Educ..
[77] Carmelo Ardito,et al. Enabling Interactive Exploration of Cultural Heritage: An Experience of Designing Systems for Mobile Devices , 2009 .
[78] Sibel Somyürek,et al. Öğretim Sürecinde Z Kuşağının Dikkatini Çekme: Artırılmış Gerçeklik , 2014 .
[79] Costas Boletsis,et al. The Table Mystery: An Augmented Reality Collaborative Game for Chemistry Education , 2013, SGDA.
[80] Jean-Pierre Jessel,et al. Adaptive augmented reality: plasticity of augmentations , 2014, VRIC.
[81] Vianey Guadalupe Cruz Sánchez,et al. A Pilot Study on the Use of Mobile Augmented Reality for Interactive Experimentation in Quadratic Equations , 2015 .