End-to-End Stereoscopic Video Streaming System

Today, stereoscopic and multi-view video are among the popular research areas in the multimedia world. In this study, we have designed and built a platform consisting of stereo-view capturing, real-time transmission and display. At the display stage, end users view video in 3D by using polarized glasses. Multi-view video is compressed in an efficient way by using multi-view video coding techniques and streamed using standard real-time transport protocols. The entire system is built by modifying available open source systems whenever possible. Receiver can view the content of the video built from multiple channels as mono or stereo depending on its display and bandwidth capabilities

[1]  M. Reha Civanlar,et al.  AT&T's Error Resilient Video Transmission Technique , 1998, RFC.

[2]  Wojciech Matusik,et al.  3D TV: a scalable system for real-time acquisition, transmission, and autostereoscopic display of dynamic scenes , 2004, ACM Trans. Graph..

[3]  Arun N. Netravali,et al.  Digital Video: An introduction to MPEG-2 , 1996 .

[4]  John G. Apostolopoulos,et al.  Video Streaming: Concepts, Algorithms, and Systems , 2002 .

[5]  Shun-Yun Hu,et al.  A case for 3D streaming on peer-to-peer networks , 2006, Web3D '06.

[6]  Gozde Bozdagi Akar,et al.  A Multi-View Video Codec Based on H.264 , 2006, 2006 International Conference on Image Processing.

[7]  Henning Schulzrinne,et al.  RTP: A Transport Protocol for Real-Time Applications , 1996, RFC.

[8]  CHRISTOPH FEHN,et al.  Interactive 3-DTV-Concepts and Key Technologies , 2006, Proceedings of the IEEE.

[9]  Liang-Gee Chen,et al.  Efficient stereo video coding system for immersive teleconference with two-stage hybrid disparity estimation algorithm , 2003, Proceedings 2003 International Conference on Image Processing (Cat. No.03CH37429).

[10]  Srinivasan Seshan,et al.  A case for end system multicast , 2002, IEEE J. Sel. Areas Commun..

[11]  Marc Pollefeys,et al.  An evolutionary and optimised approach on 3D-TV , 2002 .

[12]  Markus H. Gross,et al.  Real-time streaming of point-based 3D video , 2004, IEEE Virtual Reality 2004.

[13]  Mark Handley,et al.  Session Announcement Protocol , 2000, RFC.

[14]  W. Matusik,et al.  Coding Approaches for End-To-End 3D TV Systems , 2004 .

[15]  Stephan Wenger,et al.  H.264/AVC over IP , 2003, IEEE Trans. Circuits Syst. Video Technol..

[16]  Bobby Bhattacharjee,et al.  Scalable application layer multicast , 2002, SIGCOMM 2002.

[17]  André Kaup,et al.  H.264/AVC-compatible coding of dynamic light fields using transposed picture ordering , 2005, 2005 13th European Signal Processing Conference.

[18]  Henning Schulzrinne,et al.  Real Time Streaming Protocol (RTSP) , 1998, RFC.

[19]  Jon M. Peha,et al.  Streaming video over the Internet: approaches and directions , 2001, IEEE Trans. Circuits Syst. Video Technol..

[20]  Information technology — Coding of audio-visual objects — Part 3 : Audio Technologies de l ' information — Codage des objets audiovisuels — Partie , 1999 .

[21]  Ralf Steinmetz,et al.  A Media Synchronization Survey: Reference Model, Specification, and Case Studies , 1996, IEEE J. Sel. Areas Commun..

[22]  Belle L. Tseng,et al.  Multiviewpoint video coding with MPEG-2 compatibility , 1996, IEEE Trans. Circuits Syst. Video Technol..

[23]  Mark Handley,et al.  SDP: Session Description Protocol , 1998, RFC.

[24]  Wojciech Matusik,et al.  3D TV: a scalable system for real-time acquisition, transmission, and autostereoscopic display of dynamic scenes , 2004, ACM Trans. Graph..