Stripe: a software tool for efficient triangle strips
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The speed at which triangulated surfaces can be displayed is crucial to interactive visualization and is bounded by the rate at which triangulated data can be sent to the graphics subsystem for rendering. Partitioning polygonal models into triangle strips can signi cantly reduce rendering times over transmitting each triangle individually. We outline the design of our software tool, Stripe, for constructing triangle strips from partially triangulated models, and present experimental results showing these strips are 10{30% better than those from previous best known public-domain codes.