Faculty Perception of Virtual 3-D Learning Environment to Assess Student Learning
暂无分享,去创建一个
[1] D. Kirkpatrick. Techniques for evaluating training programs , 1979 .
[2] R. Eccles. The performance measurement manifesto. , 1991, Harvard business review.
[3] D. Jonassen. Objectivism versus constructivism: Do we need a new philosophical paradigm? , 1991 .
[4] J. Prus,et al. A critical review of student assessment options , 1994 .
[5] Jack J. Phillips,et al. How Much Is the Training Worth , 1996 .
[6] D. Perkins,et al. Individual and Social Aspects of Learning , 1998 .
[7] D. Perkins,et al. Chapter 1: Individual and Social Aspects of Learning , 1998 .
[8] Barbara M. Olds,et al. An Assessment Matrix for Evaluating Engineering Programs , 1998 .
[9] M. Moore. Editorial: Monitoring and evaluation , 1999 .
[10] H. Fry,et al. A Handbook for Teaching and Learning in Higher Education : Enhancing Academic Practice , 1999 .
[11] Heebok Lee,et al. Virtual Reality Simulations in Physics Education , 2001 .
[12] Börje Holmberg. DISTANCE EDUCATION IN ESSENCE AN OVERVIEW OF THEORY AND PRACTICE IN THE EARLY TWENTY-FIRST CENTURY , 2002 .
[13] Diana Laurillard,et al. Rethinking University Teaching 2nd Edition: A conversational framework for the effective use of learning technologies , 2002 .
[14] Henry A. Giroux. Neoliberalism, Corporate Culture, and the Promise of Higher Education: The University as a Democratic Public Sphere , 2002 .
[15] Starr Roxanne Hiltz,et al. Becoming a Virtual Professor: Pedagogical Roles and Asynchronous Learning Networks , 2002, J. Manag. Inf. Syst..
[16] Barry Harper,et al. The contribution of 3D environments to conceptual understanding , 2002, ASCILITE.
[17] Jo Ann Oravec. Some Influences of On-line Distance Learning on US Higher Education , 2003 .
[18] H. Fry,et al. A Handbook for Teaching & Learning in Higher Education: Enhancing Academic Practice. Second Edition. , 2003 .
[19] Tom Janicki,et al. Evaluation of a Computer‐Supported Learning System , 2003 .
[20] Juliana M. Taymans,et al. Introducing Faculty to Online Learning: An Online Course as Professional Development , 2004 .
[21] Constance Steinkuehler,et al. Learning in Massively Multiplayer Online Games , 2004, ICLS.
[22] Muain H. Jamlan. Faculty Opinions Towards Introducing e-learning at the University of Bahrain , 2004 .
[23] L. Ellram,et al. Toward a Typology of Business Education in the Internet Age , 2004 .
[24] Chris Dede,et al. Planning for Neomillennial Learning Styles , 2005 .
[25] Chwen Jen Chen,et al. Are Learning Styles Relevant To Virtual Reality? , 2005 .
[26] Michele D. Dickey. Three-dimensional virtual worlds and distance learning: two case studies of Active Worlds as a medium for distance education , 2005, Br. J. Educ. Technol..
[27] Stephen Petrina,et al. Advanced Teaching Methods for the Technology Classroom , 2006 .
[28] Husein Abdul-Hamid,et al. Implementing Effective Online Teaching Practices: Voices of Exemplary Faculty , 2006 .
[29] Paul A. Kirschner,et al. New Learning Design in Distance Education: The impact on student perception and motivation , 2007 .
[30] Sanjaya Mishra,et al. E‐Learning in a Mega Open University: Faculty attitude, barriers and motivators , 2007 .
[31] M. Žefran,et al. Assessment of faculty perception of content validity of PerioSim, a haptic-3D virtual reality dental training simulator. , 2007, Journal of dental education.
[32] Matt Bower,et al. Affordance analysis – matching learning tasks with learning technologies , 2008 .
[33] Arlene Johnson. A Nursing Faculty's TRANSITION to Teaching Online , 2008, Nursing education perspectives.
[34] Subhashni Appana,et al. A Review of Benefits and Limitations of Online Learning in the Context of the Student, the Instructor and the Tenured Faculty , 2008 .
[35] D. Kurzweil,et al. The Faculty - Instructional Designer Dyad , 2008 .
[36] Cynthia Calongne. Educational Frontiers: Learning in a Virtual World , 2008 .
[37] Ruey S. Shieh,et al. The Quality of a Web-Based Course: Perspectives of the Instructor and the Students , 2008 .
[38] Shailey Minocha,et al. Laying the groundwork for socialisation and knowledge construction within 3D virtual worlds , 2008 .
[39] Leslie Jarmon,et al. Virtual world teaching, experiential learning, and assessment: An interdisciplinary communication course in Second Life , 2009, Comput. Educ..
[40] Amy Hilbelink,et al. A measure of the effectiveness of incorporating 3D human anatomy into an online undergraduate laboratory , 2009, Br. J. Educ. Technol..
[41] D. Bolliger,et al. Faculty satisfaction in the online environment: An institutional study , 2009, Internet High. Educ..
[42] Z. Berge,et al. Second life for dental education. , 2009, Journal of dental education.
[43] Thomas A. DeFanti,et al. Haptics-based virtual reality periodontal training simulator , 2009, Virtual Reality.
[44] Lance Chun Che Fung,et al. does desktop virtual reality enhance learning outcomes? A structural , 2012 .
[45] Diane D. Chapman,et al. Measurement of Outcomes in Virtual Environments , 2010 .
[46] Siriwan Suebnukarn,et al. Haptic virtual reality for skill acquisition in endodontics. , 2010, Journal of endodontics.
[47] Barney Dalgarno,et al. What are the learning affordances of 3-D virtual environments? , 2010, Br. J. Educ. Technol..
[48] D. Rock. The neuroscience of leadership , 2010 .
[49] B. Mergel. Instructional Design & Learning Theory , 2011 .
[50] Heng-Yu Ku,et al. Mayes, R., Luebeck, J., Ku, H., Korkmaz, O., & Akarasriwom, C. (2011). Themes and Strategies for Transformative Online Instruction: A Review of Literature and Practice , 2011 .
[51] Theodore Kotsilieris,et al. "The Evolution of e-Learning in the Context of 3D Virtual Worlds". , 2013 .
[52] Riccardo Berta,et al. Assessment in and of Serious Games: An Overview , 2013, Adv. Hum. Comput. Interact..
[53] Victor J. Soto. Which Instructional Design Models are Educators Using to Design Virtual World Instruction , 2013 .
[54] P. Gossman,et al. The Learning Impact of a Virtual Learning Environment: Students’ views , 2013 .
[55] Barbara Janson. Faculty Perceptions of Instruction in Collaborative Virtual Immersive Learning Environments in Higher Education , 2013 .
[56] Y. Goktas,et al. Social Presence and Motivation in a Three-Dimensional Virtual World: An Explanatory Study. , 2013 .
[57] Kristine Sletten Sommerseth. Facilitating Collaborative Learning in 3D Virtual Worlds. A Qualitative Meta Study. , 2014 .
[58] Rebecca Vickerstaff,et al. IMPLEMENTATION OF TECHNOLOGY ENHANCED LEARNING PEDAGOGY AND IMPACT ON EMPLOYABILITY AND LEARNING WITHIN ENGINEERING EDUCATION FRAMEWORKS , 2015 .