Reflectance field rendering of human faces for "Spider-Man 2"
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The creation of convincing computer generated human faces which can withstand close-up scrutiny under arbitrary lighting has been notoriously difficult to achieve, especially for well known actors. For the film "Spider-Man 2" it was decided to try recent experimental computer graphics research that looked promising but that had never been production tested.
[1] Paul E. Debevec,et al. Acquiring the reflectance field of a human face , 2000, SIGGRAPH.