Efficient Synthesis of Room Acoustics via Scattering Delay Networks
暂无分享,去创建一个
Julius O. Smith | Zoran Cvetkovic | Hüseyin Hacihabiboglu | Enzo De Sena | Z. Cvetković | J. Smith | E. D. Sena | H. Hacıhabiboğlu
[1] Henrik Møller. Fundamentals of binaural technology , 1991 .
[2] Jean-Marc Jot,et al. An analysis/synthesis approach to real-time artificial reverberation , 1992, [Proceedings] ICASSP-92: 1992 IEEE International Conference on Acoustics, Speech, and Signal Processing.
[3] Jelena Kovacevic,et al. Wavelets and Subband Coding , 2013, Prentice Hall Signal Processing Series.
[4] Mark A. Poletti,et al. A Unified Theory of Horizontal Holographic Sound Systems , 2000 .
[5] Davide Rocchesso. The Ball within the Box: A Sound-Processing Metaphor , 1995 .
[6] Zoran Cvetkovic,et al. Analysis and Design of Multichannel Systems for Perceptual Sound Field Reconstruction , 2013, IEEE Transactions on Audio, Speech, and Language Processing.
[7] Manfred R. Schroeder,et al. Natural Sounding Artificial Reverberation , 1962 .
[8] David M. Howard,et al. 2-D DIGITAL WAVEGUIDE MESH TOPOLOGIES IN ROOM ACOUSTICS MODELLING , 2000 .
[9] James David Johnston,et al. Perceptual Soundfield Reconstruction , 2000 .
[10] Vesa Välimäki,et al. The Switched Convolution Reverberator , 2012 .
[11] Damian Murphy,et al. Source excitation strategies for obtaining impulse responses in finite difference time domain room acoustics simulation , 2014 .
[12] Gianpaolo Evangelista,et al. Player–Instrument Interaction Models for Digital Waveguide Synthesis of Guitar: Touch and Collisions , 2010, IEEE Transactions on Audio, Speech, and Language Processing.
[13] S. Bilbao. Wave and Scattering Methods for Numerical Simulation , 2004 .
[14] Luke Dahl,et al. A REVERBERATOR BASED ON ABSORBENT ALL-PASS FILTERS , 2000 .
[15] Jean-Marc Jot,et al. Digital Delay Networks for Designing Artificial Reverberators , 1991 .
[16] Alan V. Oppenheim,et al. Discrete-time signal processing (2nd ed.) , 1999 .
[17] James A. Moorer,et al. About This Reverberation Business , 1978 .
[18] Jonathan S. Abel,et al. Aspects of Reverberation Echo Density , 2007 .
[19] Jonathan Sheafferb,et al. Physical and numerical constraints in source modeling for finite difference simulation of room acousticsa ) , 2014 .
[20] Christof Faller,et al. Unitary Matrix Design for Diffuse Jot Reverberators , 2010 .
[21] Vesa Välimäki,et al. Fifty Years of Artificial Reverberation , 2012, IEEE Transactions on Audio, Speech, and Language Processing.
[22] Marinus M. Boone,et al. Spatial sound-field reproduction by wave-field synthesis , 1995 .
[23] Zhengyou Zhang,et al. A Flexible New Technique for Camera Calibration , 2000, IEEE Trans. Pattern Anal. Mach. Intell..
[24] Carl F. Eyring,et al. Reverberation Time in “Dead” Rooms , 1930 .
[25] Jont B. Allen,et al. Image method for efficiently simulating small‐room acoustics , 1976 .
[26] A. W. M. van den Enden,et al. Discrete Time Signal Processing , 1989 .
[27] Matti Karjalainen,et al. Digital Waveguide Networks for Room Response Modeling and Synthesis , 2005 .
[28] M. Schroeder,et al. On Frequency Response Curves in Rooms. Comparison of Experimental, Theoretical, and Monte Carlo Results for the Average Frequency Spacing between Maxima , 1962 .
[29] Manfred R. Schroeder,et al. -Colorless- Artificial Reverberation , 1960 .
[30] Tapio Takala,et al. Waveguide Mesh Method for Low-Frequency Simulation of Room Acoustics , 1995 .
[31] Matti Karjalainen,et al. Modeling of reflections and air absorption in acoustical spaces a digital filter design approach , 1997, Proceedings of 1997 Workshop on Applications of Signal Processing to Audio and Acoustics.
[32] Vesa Välimäki,et al. Interpolated rectangular 3-D digital waveguide mesh algorithms with frequency warping , 2003, IEEE Trans. Speech Audio Process..
[33] Joshua Atkins,et al. Approximate convolution using partitioned truncated singular value decomposition filtering for binaural rendering , 2013 .
[34] Vesa Välimäki,et al. Simulation of Room Acoustics using 2-D Digital Waveguide Meshes , 2006, 2006 IEEE International Conference on Acoustics Speech and Signal Processing Proceedings.
[35] Mark Kahrs,et al. Applications of digital signal processing to audio and acoustics , 1998 .
[36] Matti Karjalainen,et al. Efficient and Parametric Reverberator for Room Acoustics Modeling , 1997, ICMC.
[37] J. Borish. Extension of the image model to arbitrary polyhedra , 1984 .
[38] Davide Rocchesso,et al. Circulant and elliptic feedback delay networks for artificial reverberation , 1997, IEEE Trans. Speech Audio Process..
[39] D. Murphy,et al. Acoustic Modeling Using the Digital Waveguide Mesh , 2007, IEEE Signal Processing Magazine.
[40] Zoran Cvetkovic,et al. Frequency-Domain Scattering Delay Networks for Simulating Room Acoustics in Virtual Environments , 2011, 2011 Seventh International Conference on Signal Image Technology & Internet-Based Systems.
[41] Bruno Fazenda,et al. Physical and numerical constraints in source modeling for finite difference simulation of room acoustics. , 2014, The Journal of the Acoustical Society of America.
[42] Ville Pulkki,et al. Virtual Sound Source Positioning Using Vector Base Amplitude Panning , 1997 .
[43] J. Strikwerda. Finite Difference Schemes and Partial Differential Equations , 1989 .
[44] Miller S. Puckette,et al. Designing Multi-Channel Reverberators , 1982 .
[45] L. Hogben. Handbook of Linear Algebra , 2006 .
[46] Julius O. Smith,et al. Finite difference schemes and digital waveguide networks for the wave equation: stability, passivity, and numerical dispersion , 2003, IEEE Trans. Speech Audio Process..
[47] Francesco Piazza,et al. A low latency implementation of a non-uniform partitioned convolution algorithm for room acoustic simulation , 2012, Signal, Image and Video Processing.
[48] Eric A. Lehmann,et al. Diffuse Reverberation Model for Efficient Image-Source Simulation of Room Impulse Responses , 2010, IEEE Transactions on Audio, Speech, and Language Processing.
[49] Vesa Välimäki,et al. A NEW REVERBERATOR BASED ON VARIABLE SPARSITY CONVOLUTION , 2013 .
[50] Matti Karjalainen,et al. Digital Waveguides versus Finite Difference Structures: Equivalence and Mixed Modeling , 2004, EURASIP J. Adv. Signal Process..
[51] Stefan Bilbao,et al. Wave and Scattering Methods for Numerical Simulation , 2004 .
[52] Michael A. Gerzon,et al. Unitary (energy-preserving) multichannel networks with feedback , 1976 .
[53] Michael A. Gerzon,et al. Ambisonics in Multichannel Broadcasting and Video , 1985 .
[54] Banu Gunel,et al. Simulation of Directional Microphones in Digital Waveguide Mesh-Based Models of Room Acoustics , 2010, IEEE Transactions on Audio, Speech, and Language Processing.
[55] Michael Zyda,et al. From visual simulation to virtual reality to games , 2005, Computer.
[56] J. Smith. Aspects of Digital Waveguide Networks for Acoustic Modeling Applications , 1997 .
[57] J. Strikwerda. Finite Difference Schemes and Partial Differential Equations, Second Edition , 2004 .
[58] W.L.G. Koontz. Multiport Acoustic Models with Applications in Audio Signal Processing , 2013 .
[59] Julius O. Smith. A new approach to digital reverberation using closed waveguide networks , 1985 .
[60] Jean-Marc Jot,et al. Efficient models for reverberation and distance rendering in computer music and virtual audio reality , 1997, ICMC.
[61] Zoran Cvetkovic,et al. Scattering Delay Network: An Interactive Reverberator for Computer Games , 2011 .