Parameterization and parametric design of mannequins

Abstract This paper presents a novel feature based parameterization approach of human bodies from the unorganized cloud points and the parametric design method for generating new models based on the parameterization. The parameterization consists of two phases. First, the semantic feature extraction technique is applied to construct the feature wireframe of a human body from laser scanned 3D unorganized points. Secondly, the symmetric detail mesh surface of the human body is modeled. Gregory patches are utilized to generate G1 continuous mesh surface interpolating the curves on feature wireframe. After that, a voxel-based algorithm adds details on the smooth G1 continuous surface by the cloud points. Finally, the mesh surface is adjusted to become symmetric. Compared to other template fitting based approaches, the parameterization approach introduced in this paper is more efficient. The parametric design approach synthesizes parameterized sample models to a new human body according to user input sizing dimensions. It is based on a numerical optimization process. The strategy of choosing samples for synthesis is also introduced. Human bodies according to a wide range of dimensions can be generated by our approach. Different from the mathematical interpolation function based human body synthesis methods, the models generated in our method have the approximation errors minimized. All mannequins constructed by our approach have consistent feature patches, which benefits the design automation of customized clothes around human bodies a lot.

[1]  Wei Sun,et al.  Whole-body modelling of people from multiview images to populate virtual worlds , 2000, The Visual Computer.

[2]  Weiyin Ma,et al.  B-spline surface local updating with unorganized points , 1998, Comput. Aided Des..

[3]  J. Oden,et al.  The Mathematics of Surfaces II , 1988 .

[4]  E. Hinton,et al.  Computational modelling of 3D objects by using fitting techniques and subsequent mesh generation , 2000 .

[5]  John P. Lewis,et al.  Pose Space Deformation: A Unified Approach to Shape Interpolation and Skeleton-Driven Deformation , 2000, SIGGRAPH.

[6]  Willem F. Bronsvoort,et al.  Freeform feature modelling: concepts and prospects , 2002, Comput. Ind..

[7]  Thomas Vetter,et al.  A morphable model for the synthesis of 3D faces , 1999, SIGGRAPH.

[8]  Laura Daye Dekker 3D human body modelling from range data , 2000 .

[9]  Anath Fischer,et al.  Parameterization for reconstruction of 3D freeform objects from laser-scanned data based on a PDE method , 2001, The Visual Computer.

[10]  Charlie C. L. Wang,et al.  Feature based 3D garment design through 2D sketches , 2003, Comput. Aided Des..

[11]  Charlie C. L. Wang,et al.  From laser-scanned data to feature human model: a system based on fuzzy logic concept , 2003, Comput. Aided Des..

[12]  Zoran Popovic,et al.  The space of human body shapes: reconstruction and parameterization from range scans , 2003, ACM Trans. Graph..

[13]  Wayne E. Carlson,et al.  Anatomy-based modeling of the human musculature , 1997, SIGGRAPH.

[14]  Matthew Ming Fai Yuen,et al.  Feature-based reverse engineering of mannequin for garment design , 1999, Comput. Aided Des..

[15]  Hans-Peter Seidel,et al.  Interactive multi-resolution modeling on arbitrary meshes , 1998, SIGGRAPH.

[16]  Jane Wilhelms,et al.  Anatomically based modeling , 1997, SIGGRAPH.

[17]  F. D. Zeman Proceedings Of A Conference , 1949 .

[18]  Tom Lyche,et al.  Mathematical methods in computer aided geometric design , 1989 .

[19]  Charlie C. L. Wang,et al.  Virtual human modeling from photographs for garment industry , 2003, Comput. Aided Des..

[20]  Glen Mullineux Improvement of free-form surfaces for product styling applications , 2002, Comput. Aided Des..

[21]  Weiyin Ma,et al.  Smooth multiple B-spline surface fitting with Catmull%ndash;Clark subdivision surfaces for extraordinary corner patches , 2002, The Visual Computer.

[22]  Jami J. Shah,et al.  Parametric and Feature-Based CAD/CAM: Concepts, Techniques, and Applications , 1995 .

[23]  Lih-Shyang Chen,et al.  Multi-tuple interpolation using Fourier descriptors , 2003, The Visual Computer.

[24]  C. L. Li,et al.  Feature recognition by template matching , 2000, Comput. Graph..

[25]  Nadia Magnenat-Thalmann,et al.  Generating Animatable 3D Virtual Humans from Photographs , 2000, Comput. Graph. Forum.

[26]  Imre Horváth,et al.  Parameterization of freeform features , 2001, Proceedings International Conference on Shape Modeling and Applications.

[27]  John A. Gregory,et al.  An arbitrary mesh network scheme using rational splines , 1992 .

[28]  Glen Mullineux,et al.  Shape modification of Gregory patches , 1997 .

[29]  Yu Song,et al.  Directed mean Hausdorff distance of parameterized freeform shapes in 3D: a case study , 2003, The Visual Computer.

[30]  Peter-Pike J. Sloan,et al.  Shape by example , 2001, I3D '01.

[31]  Nadia Magnenat-Thalmann,et al.  An example-based approach to human body manipulation , 2004, Graph. Model..

[32]  Michael E. Mortenson Geometric modeling (2nd ed.) , 1997 .