Haptic Texture Rendering Using Single Texture Image

This paper describes a method of generation of forces from a two-dimensional static image to make texture tangible using haptic devices. The proposed technique consists in creating a height map computed thanks to Tsai & Shah algorithm – an algorithm in shape-from-shading. This height map is then used to generate the virtual surface, and forces fields creating haptic texture are calculated by a new haptic texture rendering model.

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