Designing usable electronic text
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E-Text and the User. Digital Documents as Usable Artifacts. So What do we Know? Describing information Use at an Appropriate Level. Information as a Structured Space. Classifying Information into Types: The Role of Context. Capturing Process Data on Reading. TIME: A Framework for the Design of Electronic Texts. Applying TIMEframes in Usability Evaluations. Designing Usable Electronic Text: Conclusions and Prospects. References.