Simulation of acoustic product properties in virtual environments based on artificial neural networks (ANN)
暂无分享,去创建一个
[1] Pascal Vincent,et al. Stacked Denoising Autoencoders: Learning Useful Representations in a Deep Network with a Local Denoising Criterion , 2010, J. Mach. Learn. Res..
[2] H. Nussbaumer. Fast Fourier transform and convolution algorithms , 1981 .
[3] A. J. Berkhout,et al. A Holographic Approach to Acoustic Control , 1988 .
[4] P. Vogel,et al. Application of Wave Field Synthesis in Room Acoustics , 1993 .
[5] Raúl Rojas,et al. Neural Networks - A Systematic Introduction , 1996 .
[6] Tobias Lentz,et al. Binaural technology for virtual reality , 2008 .
[7] Albert Albers,et al. Virtual Acoustic Model for the Simulation of Passing Vehicle Noise , 2016 .
[8] Stephan Husung,et al. Acoustical Investigations in Virtual Environments for a Car Passing Application , 2014 .
[9] Christian Weber,et al. Akustische Simulation von Fahrzeuggeräuschen innerhalb virtueller Umgebungen basierend auf künstlichen neuronalen Netzen (KNN) , 2017 .
[10] Helmut. Wittek,et al. Perceptual Differences Between Wavefield Synthesis and Stereophony. , 2007 .
[11] Albert Albers,et al. Simulation of acoustical properties of technical systems using a network-based sound-server , 2014 .
[12] E. Start. Direct sound enhancement by wave field synthesis , 1997 .
[13] Quoc V. Le,et al. Recurrent Neural Networks for Noise Reduction in Robust ASR , 2012, INTERSPEECH.