Application of the Artificial Society Approach to Multiplayer Online Games: A Case Study on Effects of a Robot Rental Mechanism

This paper discusses a case study where the artificial society approach is used to examine effects of a robot rental mechanism in a multiplayer online game, under development at the authors’ laboratory. Simulation results show the effectiveness of the proposed rental mechanism, namely, better game balance and inflation control. These results also indicate that the artificial society approach has high potential for use in multiplayer online game applications in order to systematically predict effects of each service or component.