Evaluation of the Quality of Experience for 3D Future Internet Multimedia

Provisioning 3D video stream-based services online in an acceptable quality, even in a wireless access environment, is a big challenge for Future Internet service providers. Characterizing the necessary Quality of Service requirements is hard, since only a few empirical results are known about the user perceived 3D quality. In this paper a statistical analysis of subjective perception of 3D stereoscopic video Quality of Experience (QoE) are investigated with respect to network level QoS. The network is configured to demonstrate a real environment; thus, GPON-based aggregation is used. Our results show characteristics of QoE-QoS relationship in the case of 3D video playback. We also tackle the challenge by carrying out GPON-based transport network with IEEE802.11n standard based WiFi access measurements focusing the QoE of 3D content. And according to our results we propose cubic fitting function for modeling QoE-QoS relationship in the case of throughput degradation.

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