A Comparative Study of Mipmapping Techniques for Interactive Volume Visualization
暂无分享,去创建一个
[1] M. Levoy,et al. Fast volume rendering using a shear-warp factorization of the viewing transformation , 1994, SIGGRAPH.
[2] Martin Kraus,et al. Interpolating and Downsampling RGBA Volume Data , 2008, VMV.
[3] Jens H. Krüger,et al. Sparse PDF Volumes for Consistent Multi-Resolution Volume Rendering , 2014, IEEE Transactions on Visualization and Computer Graphics.
[4] Markus Hadwiger,et al. Interactive Volume Exploration of Petascale Microscopy Data Streams Using a Visualization-Driven Virtual Memory Approach , 2012, IEEE Transactions on Visualization and Computer Graphics.
[5] Martin Kraus,et al. Topology-Guided Downsampling , 2001, VG.
[6] Jens H. Krüger,et al. An analysis of scalable GPU-based ray-guided volume rendering , 2013, 2013 IEEE Symposium on Large-Scale Data Analysis and Visualization (LDAV).
[7] Keenan Crane,et al. Fast GPU ray tracing of dynamic meshes using geometry images , 2006, Graphics Interface.
[8] Lance Williams,et al. Pyramidal parametrics , 1983, SIGGRAPH.
[9] Bernd Hamann,et al. Multiresolution techniques for interactive texture-based volume visualization , 1999, Proceedings Visualization '99 (Cat. No.99CB37067).
[10] Jens H. Krüger,et al. Sparse PDF maps for non-linear multi-resolution image operations , 2012, ACM Trans. Graph..
[11] Elmar Eisemann,et al. Interactive Indirect Illumination Using Voxel Cone Tracing , 2011, Comput. Graph. Forum.
[12] Loïc Barthe,et al. Real-time soft shadow mapping by backprojection , 2006, EGSR '06.
[13] Gordon Clapworthy,et al. Fast Volume Rendering and Data Classification Using Multiresolution in Min‐Max Octrees , 2000, Comput. Graph. Forum.
[14] Shigeru Muraki,et al. Volume data and wavelet transforms , 1993, IEEE Computer Graphics and Applications.
[15] Sylvain Lefebvre,et al. GigaVoxels: ray-guided streaming for efficient and detailed voxel rendering , 2009, I3D '09.
[16] Markus Hadwiger,et al. State‐of‐the‐Art in GPU‐Based Large‐Scale Volume Visualization , 2015, Comput. Graph. Forum.
[17] E. Wes Bethel,et al. High Performance Visualization - Enabling Extreme-Scale Scientific Insight , 2012, High Performance Visualization.
[18] Tom Lokovic,et al. Deep shadow maps , 2000, SIGGRAPH.
[19] Jason L. Mitchell,et al. Shading in valve's source engine , 2006, SIGGRAPH Courses.
[20] Torsten Möller,et al. Improving the Quality of Multi-resolution Volume Rendering , 2006, EuroVis.
[21] Rüdiger Westermann,et al. A multiresolution framework for volume rendering , 1994, VVS '94.