iMuseumA: An Agent-Based Context-Aware Intelligent Museum System

Currently, museums provide their visitors with interactive tour guide applications that can be installed in mobile devices and provide timely tailor-made multimedia information about exhibits on display. In this paper, we argue that mobile devices not only could provide help to visitors, but also to museum staff. Our goal is to integrate, within the same system, multimedia tour guides with the management facilities required by museums. In this paper, we present iMuseumA (intelligent museum with agents), a mobile-based solution to customize visits and perform context-aware management tasks. iMuseumA follows an agent-based approach, which makes it possible to interact easily with the museum environment and make decisions based on its current status. This system is currently deployed in the Museum of Informatics at the Informatics School of the University of Málaga, and its main contributions are: (i) a mobile application that provides management facilities to museum staff by means of sensing and processing environmental data; (ii) providing an integrated solution for visitors, tour guides and museum staff that allows coordination and communication enrichment among different groups of users; (iii) using and benefiting from group communication for heterogeneous groups of users that can be created on demand.

[1]  Timothy W. Bickmore,et al.  Tinker: a relational agent museum guide , 2012, Autonomous Agents and Multi-Agent Systems.

[2]  Gul A. Agha,et al.  ActorNet: an actor platform for wireless sensor networks , 2006, AAMAS '06.

[3]  Ingrid Zukerman,et al.  Personalised viewing-time prediction in museums , 2013, User Modeling and User-Adapted Interaction.

[4]  Fariba Sadri,et al.  Ambient intelligence: A survey , 2011, CSUR.

[5]  Corrado Santoro,et al.  KORE: A Multi-Agent System to Assist Museum Visitors , 2003, WOA.

[6]  Frank Dignum,et al.  Programming Deliberative Agents for Mobile Services: The 3APL-M Platform , 2005, PROMAS.

[7]  Winfried Lamersdorf,et al.  Jadex: A BDI Reasoning Engine , 2005, Multi-Agent Programming.

[8]  Stefan Kopp,et al.  A Conversational Agent as Museum Guide - Design and Evaluation of a Real-World Application , 2005, IVA.

[9]  Mauro Bacci,et al.  Innovative Sensors for Environmental Monitoring in Museums , 2008, Sensors.

[10]  Agostino Poggi,et al.  LEAP: A FIPA Platform for Handheld and Mobile Devices , 2001, ATAL.

[11]  Jukka Riekki,et al.  Towards interactive smart spaces , 2013, J. Ambient Intell. Smart Environ..

[12]  Martin K. Purvis,et al.  Micro-agents on android: interfacing agents with mobile applications , 2011, AAMAS'11.

[13]  Oliver Bimber,et al.  Mobile Phone-Enabled Museum Guidance with Adaptive Classification , 2008, IEEE Computer Graphics and Applications.

[14]  Takashi Kiriyama,et al.  Design of museum exhibits and analysis of visitor-exhibit interactions , 2013, J. Ambient Intell. Smart Environ..

[15]  Gregory M. P. O'Hare,et al.  Agent Factory Micro Edition: A Framework for Ambient Applications , 2006, International Conference on Computational Science.

[16]  Juan Carlos Augusto,et al.  Preface: Intelligent agents in Ambient Intelligence and Smart Environments , 2013, AmI 2013.

[17]  Inmaculada Ayala Viñas,et al.  Model Driven Development of Agents for Ambient Intelligence , 2014 .

[18]  Balakrishnan Chandrasekaran,et al.  What are ontologies, and why do we need them? , 1999, IEEE Intell. Syst..

[19]  Meritxell Vinyals,et al.  A Survey on Sensor Networks from a Multiagent Perspective , 2011, Comput. J..

[20]  M. Calisti,et al.  FOUNDATION FOR INTELLIGENT PHYSICAL AGENTS , 2000 .

[21]  Diane J. Cook,et al.  Author's Personal Copy Pervasive and Mobile Computing Ambient Intelligence: Technologies, Applications, and Opportunities , 2022 .

[22]  Damianos Gavalas,et al.  Electronic mobile guides: a survey , 2010, Personal and Ubiquitous Computing.

[23]  Alessandro Ricci,et al.  JaCa-Android: An Agent-based Platform for Building Smart Mobile Applications , 2010, MALLOW.

[24]  Nikolaos M. Avouris,et al.  Context-based design of mobile applications for museums: a survey of existing practices , 2005, Mobile HCI.

[25]  Lidia Fuentes,et al.  The Sol agent platform: Enabling group communication and interoperability of self-configuring agents in the Internet of Things , 2015, J. Ambient Intell. Smart Environ..

[26]  Giuliano Gaia,et al.  Usability, design and content issues of mobile apps for cultural heritage promotion: the Malta Culture Guide experience , 2012, EVA.

[27]  Andrea Bottino,et al.  MusA: Using Indoor Positioning and Navigation to Enhance Cultural Experiences in a Museum , 2013, Sensors.

[28]  Ingrid Zukerman,et al.  Realistic simulation of museum visitors' movements as a tool for assessing sensor-based user models , 2012, UMAP.

[29]  Michael P. Craven,et al.  To the Castle! A comparison of two audio guides to enable public discovery of historical events , 2012, Personal and Ubiquitous Computing.

[30]  Aimilia Tasidou,et al.  Mobile guides: Taxonomy of architectures, context awareness, technologies and applications , 2013, J. Netw. Comput. Appl..

[31]  Fabio Paternò,et al.  UbiCicero: A location-aware, multi-device museum guide , 2009, Interact. Comput..

[32]  Giancarlo Fortino,et al.  Agent-oriented smart objects development , 2012, Proceedings of the 2012 IEEE 16th International Conference on Computer Supported Cooperative Work in Design (CSCWD).

[33]  Carlos Martínez,et al.  Mobile HolstenTour: contextualized multimedia museum guide , 2008, MoMM.

[34]  Jianhua Ma,et al.  iMuseum: A scalable context-aware intelligent museum system , 2008, Comput. Commun..

[35]  Lidia Fuentes,et al.  Self-configuring agents for ambient assisted living applications , 2012, Personal and Ubiquitous Computing.

[36]  Franco Zambonelli,et al.  Developing Pervasive Agent-Based Applications: A Comparison of Two Coordination Approaches , 2012, AOSE.

[37]  Carlos Carrascosa,et al.  Model-Driven Development for Ubiquitous MAS , 2010, ISAmI.

[38]  Chenyang Lu,et al.  Agilla: A mobile agent middleware for self-adaptive wireless sensor networks , 2009, TAAS.

[39]  Lidia Fuentes,et al.  Self-management of ambient intelligence systems: a pure agent-based approach , 2012, AAMAS.

[40]  Agostino Poggi,et al.  JADE: A software framework for developing multi-agent applications. Lessons learned , 2008, Inf. Softw. Technol..

[41]  Po-Sen Huang,et al.  Multimedia augmented reality information system for museum guidance , 2013, Personal and Ubiquitous Computing.

[42]  Sasu Tarkoma,et al.  Supporting software agents on small devices , 2002, AAMAS '02.

[43]  Francesco Buranelli,et al.  in The Metropolitan Museum of Art , 2016 .

[44]  John R. Josephson,et al.  What Are They? Why Do We Need Them? , 1999 .

[45]  Ramon Lopes,et al.  MASPOT: A Mobile Agent System for Sun SPOT , 2011, 2011 Tenth International Symposium on Autonomous Decentralized Systems.

[46]  Athanasios Fevgas,et al.  iMuse Mobile Tour: A personalized multimedia museum guide opens to groups , 2011, 2011 IEEE Symposium on Computers and Communications (ISCC).

[47]  Nicolas Lhuillier,et al.  FOUNDATION FOR INTELLIGENT PHYSICAL AGENTS , 2003 .

[48]  G. Dorsey AMERICAN ASSOCIATION OF MUSEUMS. , 1907, Science.

[49]  Ingrid Zukerman,et al.  Using interest and transition models to predict visitor locations in museums , 2008, AI Commun..

[50]  Lidia Fuentes,et al.  A model driven engineering process of platform neutral agents for ambient intelligence devices , 2013, Autonomous Agents and Multi-Agent Systems.

[51]  Maria Economou,et al.  Promising Beginning? Evaluating Museum Mobile Phone Apps , 2011 .

[52]  Giancarlo Fortino,et al.  A Java-Based Agent Platform for Programming Wireless Sensor Networks , 2011, Comput. J..