Fast and High Quality Illustration of Skinned Meshes in Image Space
暂无分享,去创建一个
[1] Adam Finkelstein,et al. Partial visibility for stylized lines , 2008, NPAR.
[2] Hans-Peter Seidel,et al. Interactive stylized silhouette for point-sampled geometry , 2004, GRAPHITE '04.
[3] Maneesh Agrawala,et al. Multiscale shape and detail enhancement from multi-light image collections , 2007, SIGGRAPH 2007.
[4] Takeo Igarashi,et al. A suggestive interface for 3D drawing , 2001, SIGGRAPH Courses.
[5] Guillermo Sapiro,et al. Robust anisotropic diffusion , 1998, IEEE Trans. Image Process..
[6] Qian Sun,et al. Splatting lines: an efficient method for illustrating 3D surfaces and volumes , 2014, I3D.
[7] Zeev Farbman,et al. Edge-preserving decompositions for multi-scale tone and detail manipulation , 2008, SIGGRAPH 2008.
[8] Yuan Zhao. Laplacian lines for real-time shape illustration , 2015 .
[9] XuYi,et al. Image smoothing via L0 gradient minimization , 2011 .
[10] Ross T. Whitaker,et al. Curvature-based transfer functions for direct volume rendering: methods and applications , 2003, IEEE Visualization, 2003. VIS 2003..
[11] Roberto Manduchi,et al. Bilateral filtering for gray and color images , 1998, Sixth International Conference on Computer Vision (IEEE Cat. No.98CH36271).
[12] Tobias Isenberg,et al. NPR Lenses: Interactive Tools for Non-Photorealistic Line Drawings , 2007, Smart Graphics.
[13] Reinhard Klein,et al. High-Quality Silhouette Illustration for Texture-Based Volume Rendering , 2004, WSCG.
[14] Seungyong Lee,et al. Real-time pencil rendering , 2006, NPAR.
[15] Hong Qin,et al. An Effective Illustrative Visualization Framework Based on Photic Extremum Lines (PELs) , 2007, IEEE Transactions on Visualization and Computer Graphics.
[16] Jirí Zára,et al. Skinning with dual quaternions , 2007, SI3D.
[17] Junfeng Yang,et al. A New Alternating Minimization Algorithm for Total Variation Image Reconstruction , 2008, SIAM J. Imaging Sci..
[18] Jirí Zára,et al. Spherical blend skinning: a real-time deformation of articulated models , 2005, I3D '05.
[19] Lee Markosian,et al. Artistic silhouettes: a hybrid approach , 2000, NPAR '00.
[20] Ramesh Raskar,et al. Non-photorealistic camera: depth edge detection and stylized rendering using multi-flash imaging , 2004, SIGGRAPH 2004.
[21] Jitendra Malik,et al. Scale-Space and Edge Detection Using Anisotropic Diffusion , 1990, IEEE Trans. Pattern Anal. Mach. Intell..
[22] Pascal Barla,et al. Light warping for enhanced surface depiction , 2009, ACM Trans. Graph..
[23] Adam Finkelstein,et al. Coherent stylized silhouettes , 2003, ACM Trans. Graph..
[24] Xiaoru Yuan,et al. Interactive Silhouette Rendering for Point-Based Models , 2004, PBG.
[25] Mario Costa Sousa,et al. The edge buffer: a data structure for easy silhouette rendering , 2000, NPAR '00.
[26] Olga Sorkine-Hornung,et al. Accurate and efficient lighting for skinned models , 2014, Comput. Graph. Forum.
[27] Adam Finkelstein,et al. Suggestive contours for conveying shape , 2003, ACM Trans. Graph..
[28] Jongmin Baek,et al. Accelerating spatially varying Gaussian filters , 2010, SIGGRAPH 2010.