Learning accurate personal protective equipment detection from virtual worlds
暂无分享,去创建一个
Claudio Gennaro | Fabrizio Falchi | Fabio Carrara | Giuseppe Amato | Enrico Meloni | Marco Di Benedetto
[1] Jeremiah Liu,et al. Learning to Recognize Distance to Stop Signs Using the Virtual World of Grand Theft Auto 5 , 2017 .
[2] Alan L. Yuille,et al. UnrealCV: Connecting Computer Vision to Unreal Engine , 2016, ECCV Workshops.
[3] Matthew Johnson-Roberson,et al. Driving in the Matrix: Can virtual worlds replace human-generated annotations for real world tasks? , 2016, 2017 IEEE International Conference on Robotics and Automation (ICRA).
[4] Zhang-Wei Hong,et al. Virtual-to-Real: Learning to Control in Visual Semantic Segmentation , 2018, IJCAI.
[5] Alain L. Kornhauser,et al. Beyond Grand Theft Auto V for Training, Testing and Enhancing Deep Learning in Self Driving Cars , 2017, ArXiv.
[6] Li Fei-Fei,et al. ImageNet: A large-scale hierarchical image database , 2009, CVPR.
[7] Kaiming He,et al. Feature Pyramid Networks for Object Detection , 2016, 2017 IEEE Conference on Computer Vision and Pattern Recognition (CVPR).
[8] David Vázquez,et al. Unsupervised domain adaptation of virtual and real worlds for pedestrian detection , 2012, Proceedings of the 21st International Conference on Pattern Recognition (ICPR2012).
[9] David Vázquez,et al. Learning appearance in virtual scenarios for pedestrian detection , 2010, 2010 IEEE Computer Society Conference on Computer Vision and Pattern Recognition.
[10] Vladlen Koltun,et al. Playing for Data: Ground Truth from Computer Games , 2016, ECCV.
[11] Kaiming He,et al. Faster R-CNN: Towards Real-Time Object Detection with Region Proposal Networks , 2015, IEEE Transactions on Pattern Analysis and Machine Intelligence.
[12] Alex Bewley,et al. Learning to Drive from Simulation without Real World Labels , 2018, 2019 International Conference on Robotics and Automation (ICRA).
[13] Mathieu Aubry,et al. Understanding Deep Features with Computer-Generated Imagery , 2015, ICCV.
[14] Ali Farhadi,et al. YOLOv3: An Incremental Improvement , 2018, ArXiv.
[15] Antonio M. López,et al. Virtual and Real World Adaptation for Pedestrian Detection , 2014, IEEE Transactions on Pattern Analysis and Machine Intelligence.
[16] Wei Liu,et al. End-to-End Active Object Tracking and Its Real-World Deployment via Reinforcement Learning , 2018, IEEE Transactions on Pattern Analysis and Machine Intelligence.
[17] Michael I. Jordan,et al. Learning Transferable Features with Deep Adaptation Networks , 2015, ICML.
[18] Joseph Redmon,et al. YOLOv3: An Incremental Improvement , 2018, ArXiv.
[19] Ali Farhadi,et al. You Only Look Once: Unified, Real-Time Object Detection , 2015, 2016 IEEE Conference on Computer Vision and Pattern Recognition (CVPR).
[20] Pietro Perona,et al. Microsoft COCO: Common Objects in Context , 2014, ECCV.
[21] Jorge Ordóñez-Burgos. Grand theft auto , 2009 .
[22] Claudio Gennaro,et al. Learning Safety Equipment Detection using Virtual Worlds , 2019, 2019 International Conference on Content-Based Multimedia Indexing (CBMI).
[23] Volker Eiselein,et al. Training a convolutional neural network for multi-class object detection using solely virtual world data , 2016, 2016 13th IEEE International Conference on Advanced Video and Signal Based Surveillance (AVSS).
[24] Ming-Syan Chen,et al. VIVID: Virtual Environment for Visual Deep Learning , 2018, ACM Multimedia.
[25] Luc Van Gool,et al. The Pascal Visual Object Classes Challenge: A Retrospective , 2014, International Journal of Computer Vision.
[26] Varun Jampani,et al. Training Deep Networks with Synthetic Data: Bridging the Reality Gap by Domain Randomization , 2018, 2018 IEEE/CVF Conference on Computer Vision and Pattern Recognition Workshops (CVPRW).
[27] Andrea Palazzi,et al. Learning to Detect and Track Visible and Occluded Body Joints in a Virtual World , 2018, ECCV.
[28] Jianxiong Xiao,et al. DeepDriving: Learning Affordance for Direct Perception in Autonomous Driving , 2015, 2015 IEEE International Conference on Computer Vision (ICCV).