Commercial animation using a solid modeller
暂无分享,去创建一个
[1] Richard H. Bartels,et al. Interpolating splines with local tension, continuity, and bias control , 1984, SIGGRAPH.
[2] Geoff Wyvill,et al. Using soft objects in computer-generated character animation , 1989 .
[3] Loren C. Carpenter,et al. The A -buffer, an antialiased hidden surface method , 1984, SIGGRAPH.
[4] Akira Fujimoto,et al. Environment for fast elaboration of constructive solid geometry , 1986 .
[5] Bui Tuong Phong. Illumination for computer generated pictures , 1975, Commun. ACM.
[6] Takayuki Tanaka,et al. ARTS: Accelerated Ray-Tracing System , 1986, IEEE Computer Graphics and Applications.
[7] Kansei Iwata,et al. Accelerated Ray Tracing , 1985 .
[8] Scott D. Roth,et al. Ray casting for modeling solids , 1982, Comput. Graph. Image Process..
[9] James F. Blinn,et al. A generalization of algebraic surface drawing , 1982, SIGGRAPH.
[10] G. Wyvill,et al. Optical models , 1990 .
[11] Norman I. Badler,et al. Parametric keyframe interpolation incorporating kinetic adjustment and phrasing control , 1985, SIGGRAPH.
[12] Turner Whitted,et al. An improved illumination model for shaded display , 1979, CACM.
[13] Geoff Wyvill,et al. Four Dimensional Splines for Motion Control in Computer Animation , 1989 .
[14] Geoff Wyvill,et al. Solid Texturing of Soft Objects , 1987, IEEE Computer Graphics and Applications.
[15] Geoff Wyvill,et al. Sketches by ray tracing , 1987 .