TactileGlove: Assistive Spatial Guidance in 3D Space through Vibrotactile Navigation

With the recent advance in computing technology, more and more environments are becoming interactive. For interacting with these environments, traditionally 2D input and output elements are being used. However, recently interaction spaces also expanded to 3D space, which enabled new possibilities but also led to challenges in assisting users with interacting in such a 3D space. Usually, this challenge of communicating 3D positions is solved visually. This paper explores a different approach: spatial guidance through vibrotactile instructions. Therefore, we introduce TactileGlove, a smart glove equipped with vibrotactile actuators for providing spatial guidance in 3D space. We contribute a user study with 15 participants to explore how a different number of actuators and metaphors affect the user performance. As a result, we found that using a Pull metaphor for vibrotactile navigation instructions is preferred by our participants. Further, we found that using a higher number of actuators reduces the target acquisition time than when using a low number.

[1]  Thad Starner,et al.  BuzzWear: alert perception in wearable tactile displays on the wrist , 2010, CHI.

[2]  Karon E. MacLean,et al.  Detecting vibrations across the body in mobile contexts , 2011, CHI.

[3]  Dario Floreano,et al.  Quantifying Information Transfer Through a Head-Attached Vibrotactile Display: Principles for Design and Control , 2012, IEEE Transactions on Biomedical Engineering.

[4]  Niels Henze,et al.  Tactile wayfinder: a non-visual support system for wayfinding , 2008, NordiCHI.

[5]  Andreas Butz,et al.  SearchLight - A Lightweight Search Function for Pervasive Environments , 2004, Pervasive.

[6]  J. Palmer Attention in Visual Search: Distinguishing Four Causes of a Set-Size Effect , 1995 .

[7]  Michael Rohs,et al.  HapticHead: 3D Guidance and Target Acquisition through a Vibrotactile Grid , 2016, CHI Extended Abstracts.

[8]  Margarita Anastassova,et al.  What's around me? Multi-actuator haptic feedback on the wrist , 2013, 2013 World Haptics Conference (WHC).

[9]  Markus Funk,et al.  Haptic, Auditory, or Visual?: Towards Optimal Error Feedback at Manual Assembly Workplaces , 2016, PETRA.

[10]  Susanne Boll,et al.  ClimbingAssist: direct vibro-tactile feedback on climbing technique , 2016, UbiComp Adjunct.

[11]  Koji Tsukada,et al.  ActiveBelt: Belt-Type Wearable Tactile Display for Directional Navigation , 2004, UbiComp.

[12]  J. Palmer,et al.  Measuring the effect of attention on simple visual search. , 1993, Journal of experimental psychology. Human perception and performance.

[13]  Sethuraman Panchanathan,et al.  VibroGlove: an assistive technology aid for conveying facial expressions , 2010, CHI Extended Abstracts.

[14]  Steven K. Feiner,et al.  Evaluating the benefits of augmented reality for task localization in maintenance of an armored personnel carrier turret , 2009, 2009 8th IEEE International Symposium on Mixed and Augmented Reality.

[15]  Walter D. Potter,et al.  Vibrotactile Glove guidance for semi-autonomous wheelchair operations , 2008, ACM-SE 46.

[16]  Tony J. Prescott,et al.  Head-Mounted Sensory Augmentation Device: Comparing Haptic and Audio Modality , 2016, Living Machines.

[17]  Sandra G. Hart,et al.  Nasa-Task Load Index (NASA-TLX); 20 Years Later , 2006 .

[18]  Ephraim P. Glinert,et al.  An experiment into the use of auditory cues to reduce visual workload , 1989, CHI '89.

[19]  John Zelek,et al.  Seeing by touch (haptics) for wayfinding , 2005 .

[20]  Richard D. Gilson,et al.  Vibrotactile Guidance Cues for Target Acquisition , 2007, IEEE Transactions on Systems, Man, and Cybernetics, Part C (Applications and Reviews).

[21]  Markus Funk,et al.  Comparing Tactile, Auditory, and Visual Assembly Error-Feedback for Workers with Cognitive Impairments , 2016, ASSETS.

[22]  Jan O. Borchers,et al.  A language of tactile motion instructions , 2009, Mobile HCI.

[23]  Hiroaki Tobita,et al.  SmartWig: wig-based wearable computing device for communication and entertainment , 2012, AVI.

[24]  Thomas Hulin,et al.  Evaluation of a vibrotactile feedback device for spatial guidance , 2011, 2011 IEEE World Haptics Conference.

[25]  Patrick Baudisch,et al.  Halo: a technique for visualizing off-screen objects , 2003, CHI '03.

[26]  G Jansson,et al.  Tactile guidance of movement. , 1983, The International journal of neuroscience.

[27]  David R. Morse,et al.  AudioGPS: Spatial Audio Navigation with a Minimal Attention Interface , 2002, Personal and Ubiquitous Computing.

[28]  Tal Oron-Gilad,et al.  Vibrotactor-Belt on the Thigh - Directions in the Vertical Plane , 2010, EuroHaptics.

[29]  Maximilian Schirmer,et al.  Shoe me the Way: A Shoe-Based Tactile Interface for Eyes-Free Urban Navigation , 2015, MobileHCI.

[30]  Michael Rohs,et al.  HapticHead: A Spherical Vibrotactile Grid around the Head for 3D Guidance in Virtual and Augmented Reality , 2017, CHI.

[31]  Antti Oulasvirta,et al.  Dynamic tactile guidance for visual search tasks , 2012, UIST '12.

[32]  Frank Biocca,et al.  Attention funnel: omnidirectional 3D cursor for mobile augmented reality platforms , 2006, CHI.