Learning in Games
暂无分享,去创建一个
[1] Christoph Bregler,et al. Learning and recognizing human dynamics in video sequences , 1997, Proceedings of IEEE Computer Society Conference on Computer Vision and Pattern Recognition.
[2] David M. Kreps,et al. Learning Mixed Equilibria , 1993 .
[3] Bereby-Meyer,et al. On Learning To Become a Successful Loser: A Comparison of Alternative Abstractions of Learning Processes in the Loss Domain. , 1998, Journal of mathematical psychology.
[4] D. Fudenberg,et al. The Theory of Learning in Games , 1998 .
[5] D. Monderer,et al. Belief Affirming in Learning Processes , 1997 .
[6] D. Fudenberg,et al. Self-confirming equilibrium , 1993 .
[7] J. Jordan. Three Problems in Learning Mixed-Strategy Nash Equilibria , 1993 .
[8] A. Roth,et al. Predicting How People Play Games: Reinforcement Learning in Experimental Games with Unique, Mixed Strategy Equilibria , 1998 .
[9] Frederick W. Rankin,et al. On the Origin of Convention: Evidence from Coordination Games , 1997 .
[10] Arthur Gelb,et al. Applied Optimal Estimation , 1974 .
[11] E. Kalai,et al. Subjective Equilibrium in Repeated Games , 1993 .
[12] A. Roth,et al. Learning in Extensive-Form Games: Experimental Data and Simple Dynamic Models in the Intermediate Term* , 1995 .
[13] D. Rubin,et al. Maximum likelihood from incomplete data via the EM - algorithm plus discussions on the paper , 1977 .
[14] Teck-Hua Ho,et al. Experience-Weighted Attraction Learning in Games: A Unifying Approach , 1997 .
[15] Drew Fudenberg,et al. Learning in extensive-form games I. Self-confirming equilibria , 1995 .
[16] Frederick Mosteller,et al. Stochastic Models for Learning , 1956 .
[17] A. Roth,et al. Considerations of Fairness and Strategy: Experimental Data from Sequential Games , 1992 .
[18] D. Fudenberg,et al. Consistency and Cautious Fictitious Play , 1995 .
[19] H. Young,et al. Learning dynamics in games with stochastic perturbations , 1995 .
[20] A. Rapoport,et al. Coordination, “Magic,” and Reinforcement Learning in a Market Entry Game , 1998 .
[21] E. Kalai,et al. Rational Learning Leads to Nash Equilibrium , 1993 .
[22] Michael Isard,et al. Learning Multi-Class Dynamics , 1998, NIPS.
[23] Daniel Friedman,et al. Learning in evolutionary games: some laboratory results , 1997 .
[24] John H. Holland,et al. Adaptation in Natural and Artificial Systems: An Introductory Analysis with Applications to Biology, Control, and Artificial Intelligence , 1992 .
[25] M. Turk,et al. Eigenfaces for Recognition , 1991, Journal of Cognitive Neuroscience.
[26] J. Robinson. AN ITERATIVE METHOD OF SOLVING A GAME , 1951, Classics in Game Theory.
[27] Tilman Börgers,et al. Learning Through Reinforcement and Replicator Dynamics , 1997 .
[28] I. Bateman,et al. A Test of the Theory of Reference-Dependent Preferences , 1997 .
[29] Michael Isard,et al. Contour Tracking by Stochastic Propagation of Conditional Density , 1996, ECCV.