3D with Kinect
暂无分享,去创建一个
[1] Bruno Lévy,et al. Least squares conformal maps for automatic texture atlas generation , 2002, ACM Trans. Graph..
[2] Andrew Zisserman,et al. Multiple View Geometry in Computer Vision (2nd ed) , 2003 .
[3] Richard Szeliski,et al. Modeling the World from Internet Photo Collections , 2008, International Journal of Computer Vision.
[4] Michal Havlena,et al. Efficient Structure from Motion by Graph Optimization , 2010, ECCV.
[5] Dieter Fox,et al. Sparse distance learning for object recognition combining RGB and depth information , 2011, 2011 IEEE International Conference on Robotics and Automation.
[6] Jan Smisek. 3D Camera Calibration , 2011 .
[7] Tomás Pajdla,et al. Multi-view reconstruction preserving weakly-supported surfaces , 2011, CVPR 2011.
[8] Juho Kannala,et al. Accurate and Practical Calibration of a Depth and Color Camera Pair , 2011, CAIP.
[9] Toby Sharp,et al. Real-time human pose recognition in parts from single depth images , 2011, CVPR.
[10] Kourosh Khoshelham,et al. Accuracy analysis of kinect depth data , 2012 .
[11] Dieter Fox,et al. RGB-D mapping: Using Kinect-style depth cameras for dense 3D modeling of indoor environments , 2012, Int. J. Robotics Res..