Style machines
暂无分享,去创建一个
[1] L. Baum,et al. An inequality and associated maximization technique in statistical estimation of probabilistic functions of a Markov process , 1972 .
[2] Lawrence R. Rabiner,et al. A tutorial on Hidden Markov Models , 1986 .
[3] Lawrence R. Rabiner,et al. A tutorial on hidden Markov models and selected applications in speech recognition , 1989, Proc. IEEE.
[4] Zoran Popovic,et al. Motion warping , 1995, SIGGRAPH.
[5] Ken-ichi Anjyo,et al. Fourier principles for emotion-based human figure animation , 1995, SIGGRAPH.
[6] Lance Williams,et al. Motion signal processing , 1995, SIGGRAPH.
[7] Gaston H. Gonnet,et al. On the LambertW function , 1996, Adv. Comput. Math..
[8] Joshua B. Tenenbaum,et al. Separating Style and Content , 1996, NIPS.
[9] Joshua B. Tenenbaum,et al. Learning bilinear models for two-factor problems in vision , 1997, Proceedings of IEEE Computer Society Conference on Computer Vision and Pattern Recognition.
[10] Michael Gleicher,et al. Motion editing with spacetime constraints , 1997, SI3D.
[11] Christoph Bregler,et al. Learning and recognizing human dynamics in video sequences , 1997, Proceedings of IEEE Computer Society Conference on Computer Vision and Pattern Recognition.
[12] Song-Chun Zhu,et al. Minimax Entropy Principle and Its Application to Texture Modeling , 1997, Neural Computation.
[13] Joachim M. Buhmann,et al. Empirical Risk Approximation: An Induction Principle for Unsupervised Learning , 1998 .
[14] Michael Gleicher,et al. Retargetting motion to new characters , 1998, SIGGRAPH.
[15] Geoffrey E. Hinton,et al. NeuroAnimator: fast neural network emulation and control of physics-based models , 1998, SIGGRAPH.
[16] Michael F. Cohen,et al. Verbs and Adverbs: Multidimensional Motion Interpolation , 1998, IEEE Computer Graphics and Applications.
[17] Zoran Popovic,et al. Physically based motion transformation , 1999, SIGGRAPH.
[18] Matthew Brand,et al. Shadow puppetry , 1999, Proceedings of the Seventh IEEE International Conference on Computer Vision.
[19] JeheeLee SungYongShin. A Hierarchical Approach to Interactive Motion Editing for Human-like Figures , 1999 .
[20] Matthew Brand,et al. Voice puppetry , 1999, SIGGRAPH.
[21] Aaron F. Bobick,et al. Parametric Hidden Markov Models for Gesture Recognition , 1999, IEEE Trans. Pattern Anal. Mach. Intell..
[22] William T. Freeman,et al. Bayesian Reconstruction of 3D Human Motion from Single-Camera Video , 1999, NIPS.
[23] Matthew Brand,et al. Pattern discovery via entropy minimization , 1999, AISTATS.
[24] Sung Yong Shin,et al. A hierarchical approach to interactive motion editing for human-like figures , 1999, SIGGRAPH.
[25] Matthew Brand,et al. Finding Variational Structure in Data by Cross-Entropy Optimization , 2000, ICML.