Laplacian of Gaussian Based on Color Constancy Algorithm for Surrounding Image Stitching Application

This paper presents a new algorithm for Laplacian of Gaussian (LoG) image processing systems. In order to improve nowadays digital capture system and digital display calibration. Color constancy is added to improve the measurement of object color based on independent light sources. To satisfy the human eye's recognition of colors, the angular error must be corrected to make the light source reflect naturally in the image. In addition, the hardware design of classic white balance algorithms such as Gray-World, Max-RGB, and Gray-Edge with the Minkowski norms is implemented in this study. The proposed algorithm is simulating with a Gaussian filter and an additional Laplacian of Gaussian (LoG) to generate real-time masks that automatically brighten images. Compared with several previous studies, the proposed algorithm shows lower angular errors while maintaining the quality of the graphics. The motivation is to make better quality watches on display facilities and better capture systems.

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