Spline joints for multibody dynamics
暂无分享,去创建一个
[1] Roy Featherstone,et al. Robot Dynamics Algorithms , 1987 .
[2] I. Kapandji. The Physiology of the Joints , 1988 .
[3] Dinesh K. Pai,et al. Continuous contact simulation for smooth surfaces , 2003, TOGS.
[4] John F. Hughes,et al. Smooth interpolation of orientations with angular velocity constraints using quaternions , 1992, SIGGRAPH.
[5] Sung Yong Shin,et al. A general construction scheme for unit quaternion curves with simple high order derivatives , 1995, SIGGRAPH.
[6] Anderson Maciel,et al. Anatomy-based joint models for virtual human skeletons , 2002, Proceedings of Computer Animation 2002 (CA 2002).
[7] Victor Ng-Thow-Hing,et al. A general joint component framework for realistic articulation in human characters , 2003, I3D '03.
[8] Marc Alexa,et al. Linear combination of transformations , 2002, ACM Trans. Graph..
[9] F.E. Zajac,et al. An interactive graphics-based model of the lower extremity to study orthopaedic surgical procedures , 1990, IEEE Transactions on Biomedical Engineering.
[10] Ravi Ramamoorthi,et al. Fast construction of accurate quaternion splines , 1997, SIGGRAPH.
[11] Frank Chongwoo Park,et al. A Lie Group Formulation of Robot Dynamics , 1995, Int. J. Robotics Res..
[12] Hong Qin,et al. Dynamic NURBS with geometric constraints for interactive sculpting , 1994, TOGS.
[13] Alex. B. W. Kennedy,et al. The Kinematics of Machinery: Outlines of a Theory of Machines , 2006 .
[14] Demetri Terzopoulos,et al. Heads up!: biomechanical modeling and neuromuscular control of the neck , 2006, SIGGRAPH 2006.
[15] Richard M. Murray,et al. A Mathematical Introduction to Robotic Manipulation , 1994 .
[16] Dinesh K. Pai,et al. Fast frictional dynamics for rigid bodies , 2005, SIGGRAPH 2005.
[17] Frank Chongwoo Park,et al. Smooth invariant interpolation of rotations , 1997, TOGS.
[18] Ken Shoemake,et al. Animating rotation with quaternion curves , 1985, SIGGRAPH.