Improving Simulated Annealing by Recasting it as a Non-Cooperative Game
暂无分享,去创建一个
[1] Ali R. Hurson,et al. Scheduling and Load Balancing in Parallel and Distributed Systems , 1995 .
[2] Andrew W. Moore,et al. Learning Evaluation Functions for Global Optimization and Boolean Satisfiability , 1998, AAAI/IAAI.
[3] David B. Fogel,et al. Evolution, neural networks, games, and intelligence , 1999, Proc. IEEE.
[4] Yoav Shoham,et al. A Dynamic Theory of Incentives in Multi-Agent Systems , 1997, IJCAI.
[5] Drew Fudenberg,et al. Game theory (3. pr.) , 1991 .
[6] C. D. Gelatt,et al. Optimization by Simulated Annealing , 1983, Science.
[7] Andrew G. Barto,et al. Improving Elevator Performance Using Reinforcement Learning , 1995, NIPS.
[8] Y. Shoham,et al. Editorial: economic principles of multi-agent systems , 1997 .
[9] David S. Johnson,et al. Computers and Intractability: A Guide to the Theory of NP-Completeness , 1978 .
[10] G. Theraulaz,et al. Inspiration for optimization from social insect behaviour , 2000, Nature.
[11] Kagan Tumer,et al. Collective Intelligence and Braess' Paradox , 2000, AAAI/IAAI.
[12] Victor R. Lesser,et al. Coalitions Among Computationally Bounded Agents , 1997, Artif. Intell..
[13] Edward G. Coffman,et al. Approximation algorithms for bin packing: a survey , 1996 .
[14] Michael P. Wellman,et al. Online learning about other agents in a dynamic multiagent system , 1998, AGENTS '98.
[15] David H. Wolpert,et al. No free lunch theorems for optimization , 1997, IEEE Trans. Evol. Comput..
[16] Kagan Tumer,et al. Collective Intelligence for Control of Distributed Dynamical Systems , 1999, ArXiv.
[17] Craig Boutilier,et al. The Dynamics of Reinforcement Learning in Cooperative Multiagent Systems , 1998, AAAI/IAAI.
[18] Yicheng Zhang,et al. On the minority game: Analytical and numerical studies , 1998, cond-mat/9805084.
[19] Kagan Tumer,et al. Using Collective Intelligence to Route Internet Traffic , 1998, NIPS.
[20] L. Tesfatsion. HOW ECONOMISTS CAN GET ALIFE , 1995 .