Raycasting of Nonregularly Structured Volume Data

Raycasting is an efficient, but computation‐intensive technique for the direct rendering of volumetric data. Nonregularly structured volume data is produced in a variety of applications, such as numerical simulation, ultrasonic inspection, or seismic measurement. Unfortunately, in raycasting nonregulary structured grids, sampling data along the rays is even more computation‐intensive. One idea might be to resample the data onto a regular grid for further processing. It is shown, that resampling typical grids results either in extreme sub‐ sampling of the most interesting areas or in data sets too huge to handle. Additionally, no better hardware will overcome the fact that all topology and context information is lost through resampling. Therefore, dedicated algorithms for the raycasting of nonregularly structured volumes are required.

[1]  J. Challinger,et al.  Parallel volume rendering for curvilinear volumes , 1992, Proceedings Scalable High Performance Computing Conference SHPCC-92..

[2]  Jane Wilhelms,et al.  A coherent projection approach for direct volume rendering , 1991, SIGGRAPH.

[3]  Koji Koyamada,et al.  Volume visualization of 3D finite element method results , 1991, IBM J. Res. Dev..

[4]  Jane Wilhelms,et al.  AN ANALYSIS OF APPROACHES TO RAY-TRACING CURVILINEAR GRIDS , 1992 .

[5]  Pieter Buning Sources of error in the graphical analysis of CFD results , 1988, J. Sci. Comput..

[6]  Koji Koyamada Visualization of simulated airflow in a clean room , 1992, Proceedings Visualization '92.

[7]  Martin Frühauf,et al.  Volume visualization on workstations: Image quality and efficiency of different techniques , 1991, Comput. Graph..

[8]  William E. Lorensen,et al.  The stream polygon-a technique for 3D vector field visualization , 1991, Proceeding Visualization '91.

[9]  Samuel P. Uselton,et al.  Volume Rendering for Computational Fluid Dynamics: Initial Results , 1991 .

[10]  Thomas Frühauf Interactive visualization of vector data in unstructured volumes , 1994, Comput. Graph..

[11]  David N. Kenwright,et al.  A 3-D streamline tracking algorithm using dual stream functions , 1992, Proceedings Visualization '92.

[12]  William E. Lorensen,et al.  Marching cubes: A high resolution 3D surface construction algorithm , 1987, SIGGRAPH.

[13]  Judy Challinger,et al.  Direct volume rendering of curvilinear volumes , 1990, SIGGRAPH 1990.