Association: Unobtrusively Creating Digital Contracts with Smart Products

Many business models for smart products, like pay-per-use, require that the smart product can digitally verify whether the user has a contract with the smart product and should be granted access to priv- ileged functionality. Traditional means to do so, e.g. password login, are very obtrusive and can thus not be applied for smart product scenarios. In this paper, we present the mechanism of association. Associations represent the abstract concept of a digitally checkable contract on the middleware level. Associations use a ser- vice for digitally representing the user that performs the tedious parts of creating a digitally checkable contract automatically. Thus, the interaction can be established unobtrusively. As this service acts on behalf of the user, the user must trust this service. We address this issue in two ways: the service is executed on the personal trusted device of the user and the user can control and inspect the actions of the service via a user interface.

[1]  Darren Leigh,et al.  The calder toolkit: wired and wireless components for rapidly prototyping interactive devices , 2004, DIS '04.

[2]  Julie Thorpe,et al.  Pass-thoughts: authenticating with our minds , 2005, NSPW '05.

[3]  Klara Nahrstedt,et al.  A Middleware Infrastructure for Active Spaces , 2002, IEEE Pervasive Comput..

[4]  Gerd Kortuem,et al.  Cooperative Artefacts - A Framework for Embedding Knowledge in Real World Objects , 2005 .

[5]  Armando Fox,et al.  The Interactive Workspaces Project: Experiences with Ubiquitous Computing Rooms , 2002, IEEE Pervasive Comput..

[6]  Frédéric Thiesse,et al.  An Analysis of Usage-Based Pricing Policies for Smart Products , 2008, Electron. Mark..

[7]  Mark W. Newman,et al.  Challenge: recombinant computing and the speakeasy approach , 2002, MobiCom '02.

[8]  Albrecht Schmidt,et al.  Physical Prototyping with Smart-its Embedded Ubiquitous Computing Systems , 2022 .

[9]  Max Mühlhäuser,et al.  Talking Assistant: A Smart Digital Identity for Ubiquitous Computing , 2004 .

[10]  Gregory D. Abowd,et al.  A gesture-based authentication scheme for untrusted public terminals , 2004, UIST '04.

[11]  Bernt Schiele,et al.  Smart-Its Friends: A Technique for Users to Easily Establish Connections between Smart Artefacts , 2001, UbiComp.

[12]  Roy Want,et al.  The Personal Server: Changing the Way We Think about Ubiquitous Computing , 2002, UbiComp.

[13]  Jun Rekimoto SyncTap: synchronous user operation for spontaneous network connection , 2004, Personal and Ubiquitous Computing.

[14]  Max Mühlhäuser,et al.  Engineering multimedia-aware personalized ubiquitous services , 2002, Fourth International Symposium on Multimedia Software Engineering, 2002. Proceedings..

[15]  Max Mühlhäuser,et al.  MundoCore: A light-weight infrastructure for pervasive computing , 2007, Pervasive Mob. Comput..

[16]  Jussi Kangasharju,et al.  Interaction with a Smart Espresso Machine , 2006 .

[17]  Diana K. Smetters,et al.  Talking to Strangers: Authentication in Ad-Hoc Wireless Networks , 2002, NDSS.

[18]  Microsystems Sun,et al.  Jini^ Architecture Specification Version 2.0 , 2003 .

[19]  Jane Vincent,et al.  Emotional attachment and mobile phones , 2005, Thumb Culture.

[20]  Brian D. Noble,et al.  Zero-interaction authentication , 2002, MobiCom '02.

[21]  Kris Luyten,et al.  ReWiRe: Creating interactive pervasive systems that cope with changing environments by rewiring , 2008 .