An AmI-Based Software Architecture Enabling Evolutionary Computation in Blended Commerce: The Shopping Plan Application

This work describes an approach to synergistically exploit ambient intelligence technologies, mobile devices, and evolutionary computation in order to support blended commerce or ubiquitous commerce scenarios. The work proposes a software architecture consisting of three main components: linked data for e-commerce, cloud-based services, and mobile apps. The three components implement a scenario where a shopping mall is presented as an intelligent environment in which customers use NFC capabilities of their smartphones in order to handle e-coupons produced, suggested, and consumed by the abovesaid environment. The main function of the intelligent environment is to help customers define shopping plans, which minimize the overall shopping cost by looking for best prices, discounts, and coupons. The paper proposes a genetic algorithm to find suboptimal solutions for the shopping plan problem in a highly dynamic context, where the final cost of a product for an individual customer is dependent on his previous purchases. In particular, the work provides details on the Shopping Plan software prototype and some experimentation results showing the overall performance of the genetic algorithm.

[1]  Francesco Palmieri,et al.  Automatic security assessment for next generation wireless mobile networks , 2011, Mob. Inf. Syst..

[2]  Margherita Napoli,et al.  Specification and Verification of Protocols With Time Constraints , 2004, Electron. Notes Theor. Comput. Sci..

[3]  Jacek Blazewicz,et al.  Internet shopping optimization problem , 2010, Int. J. Appl. Math. Comput. Sci..

[4]  Mimmo Parente,et al.  Enhancing an AmI-Based Framework for U-commerce by Applying Memetic Algorithms to Plan Shopping , 2014, 2014 International Conference on Intelligent Networking and Collaborative Systems.

[5]  Tao Yu,et al.  The Design of A Personal and Intelligent Pervasive-Commerce System Architecture , 2005, Second IEEE International Workshop on Mobile Commerce and Services.

[6]  Matteo Gaeta,et al.  Ambient e-Learning: a metacognitive approach , 2012, Journal of Ambient Intelligence and Humanized Computing.

[7]  Anand R. Prasad,et al.  An evolutionary approach towards ubiquitous communications: a security perspective , 2004, 2004 International Symposium on Applications and the Internet Workshops. 2004 Workshops..

[8]  Martin Hepp,et al.  GoodRelations: An Ontology for Describing Products and Services Offers on the Web , 2008, EKAW.

[9]  Biswanath Mukherjee,et al.  Wireless sensor network survey , 2008, Comput. Networks.

[10]  K. Sugihara Measures for Performance Evaluation of Genetic Algorithms , 1997 .

[11]  Gregory M. P. O'Hare,et al.  Easishop: Ambient intelligence assists everyday shopping , 2008, Inf. Sci..

[12]  Vincenzo Piuri,et al.  A New Graphical Interface For Web Search Engine , 2007, 2007 IEEE Symposium on Virtual Environments, Human-Computer Interfaces and Measurement Systems.

[13]  José Bravo,et al.  Services through NFC technology in AmI environment , 2008, iiWAS.

[14]  Ivanoe De Falco,et al.  Mutation-based genetic algorithm: performance evaluation , 2002, Appl. Soft Comput..

[15]  Alan Bundy,et al.  Constructing Induction Rules for Deductive Synthesis Proofs , 2006, CLASE.

[16]  HyeongSik Kim,et al.  Algebraic Optimization for Processing Graph Pattern Queries in the Cloud , 2013, IEEE Internet Computing.

[17]  Matteo Gaeta,et al.  A Dialogue-Based Approach Enhanced with Situation Awareness and Reinforcement Learning for Ubiquitous Access to Linked Data , 2014, 2014 International Conference on Intelligent Networking and Collaborative Systems.

[18]  Anders Kofod-Petersen,et al.  Explanations and Context in Ambient Intelligent Systems , 2007, CONTEXT.

[19]  Roy Want,et al.  Near field communication , 2011, IEEE Pervasive Computing.

[20]  Adam Wojciechowski,et al.  Towards Optimal Multi-item Shopping Basket Management: Heuristic Approach , 2010, OTM Workshops.

[21]  James H. Aylor,et al.  Computer for the 21st Century , 1999, Computer.

[22]  Song Guo,et al.  IF-THEN in the Internet of Things , 2011, 2011 3rd International Conference on Awareness Science and Technology (iCAST).

[23]  Pierluigi Ritrovato,et al.  A Collective Knowledge System for Business Partner Co-operation , 2013, 2013 5th International Conference on Intelligent Networking and Collaborative Systems.

[24]  Richard T. Watson,et al.  U-commerce: the ultimate , 2000, UBIQ.

[25]  Giuseppe Sansonetti,et al.  An approach to social recommendation for context-aware mobile services , 2013, TIST.

[26]  Mark Weiser The computer for the 21st century , 1991 .

[27]  Jules White,et al.  Building Mobile Sensor Networks Using Smartphones and Web Services: Ramifications and Development Challenges , 2011 .

[28]  Zhaohui Wu,et al.  Pervasive Service Bus: Smart SOA Infrastructure for Ambient Intelligence , 2014, IEEE Intelligent Systems.

[29]  Margherita Napoli,et al.  Verification of scope-dependent hierarchical state machines , 2008, Inf. Comput..

[30]  Rekha Jain,et al.  Wireless Sensor Network -A Survey , 2013 .