Human-Computer Interaction and the Learning Sciences
暂无分享,去创建一个
[1] B. Bederson,et al. Children as our technology design partners , 1998 .
[2] Susan E. Newman,et al. Cognitive Apprenticeship: Teaching the Craft of Reading, Writing, and Mathematics. Technical Report No. 403. , 1987 .
[3] W. Buxton. Human-Computer Interaction , 1988, Springer Berlin Heidelberg.
[4] J. Lave. Cognition in Practice: Outdoors: a social anthropology of cognition in practice , 1988 .
[5] Timothy Koschmann,et al. Cscl : Theory and Practice of An Emerging Paradigm , 1996 .
[6] Daniel D. Suthers,et al. Computer-supported collaborative learning: An historical perspective , 2006 .
[7] L. Resnick,et al. Knowing, Learning, and Instruction , 2018 .
[8] Y. Rogers,et al. Interaction Design , 2002 .
[9] Gregory D. Abowd,et al. Human-Computer Interaction (3rd Edition) , 2003 .
[10] Janet L. Kolodner,et al. Problem-Based Learning Meets Case-Based Reasoning in the Middle-School Science Classroom: Putting Learning by Design(tm) Into Practice , 2003 .
[11] John M. Carroll,et al. Human-Computer Interaction , 2014, Lecture Notes in Computer Science.
[12] Yvonne Rogers,et al. Interaction Design: Beyond Human-Computer Interaction. Second Edition , 2007 .
[13] Learning as Identity Formation: Implications for Design, Research, and Practice , 2012, ICLS.
[14] Pierre Dillenbourg,et al. Collaborative Learning: Cognitive and Computational Approaches , 1999 .
[15] Larry Cuban,et al. High Access and Low Use of Technologies in High School Classrooms: Explaining an Apparent Paradox , 2001 .
[16] Yvonne Rogers,et al. Interaction Design - Beyond Human-Computer Interaction, 3rd Edition , 2012 .
[17] P. Dillenbourg. What do you mean by collaborative learning , 1999 .
[18] Yvonne Rogers,et al. Interaction Design: Beyond Human-Computer Interaction , 2002 .
[19] Mark Guzdial,et al. Learner-centered design: the challenge for HCI in the 21st century , 1994, INTR.
[20] L. S. Vygotksy. Mind in society: the development of higher psychological processes , 1978 .
[21] S. Greenberg,et al. The Psychology of Everyday Things , 2012 .
[22] Ann L. Brown,et al. How people learn: Brain, mind, experience, and school. , 1999 .
[23] Etienne Wenger,et al. Situated Learning: Legitimate Peripheral Participation , 1991 .
[24] Beat A. Schwendimann,et al. Digital ecosystems for collaborative learning: Embedding personal and collaborative devices to support classrooms of the future , 2012 .
[25] N. Rose. The Cambridge Handbook of The Learning Sciences , 2007, British Journal of Psychiatry.
[26] Bengt Sandblad,et al. Human-Computer Interaction (HCI) , 2013 .
[27] Claude Ghaoui,et al. Encyclopedia of Human Computer Interaction , 2005 .
[28] Jakob Nielsen,et al. Usability engineering , 1997, The Computer Science and Engineering Handbook.
[29] Peg A Ertmer,et al. PBL Learning Meets Case-Based Reasoning in the Middle School Science Classroom: Putting Learning by Design Into Practice , 2012 .
[30] Brad A. Myers,et al. A brief history of human-computer interaction technology , 1998, INTR.
[31] Allen Newell,et al. The psychology of human-computer interaction , 1983 .
[32] Nedjeljko Frančula. The National Academies Press , 2013 .
[33] Abbie Brown,et al. Design experiments: Theoretical and methodological challenges in creating complex interventions in c , 1992 .