Image segmentation by reaction-diffusion bubbles

Figure-ground segmentation is a fundamental problem in computer vision. The main difficulty is the integration of low-level, pixel-based local image features to obtain global object-based descriptions. Active contours in the form of snakes, balloons, and level-set modeling techniques have been proposed that satisfactorily address this question for certain applications. However, these methods require manual initialization, do not always perform well near sharp protrusions or indentations, or often cross gaps. We propose an approach inspired by these methods and a shock-based representation of shape in terms of parts, protrusions, and bends. Since initially it is not clear where the objects or their parts are, parts are hypothesized in the form of fourth order shocks randomly initialized in homogeneous areas of images. These shocks then form evolving contours, or bubbles, which grow, shrink, merge, split and disappear to capture the objects in the image. In the homogeneous areas of the image bubbles deform by a reaction-diffusion process. In the inhomogeneous areas, indicated by differential properties computed from low-level processes such as edge-detection, texture, optical-flow and stereo, etc., bubbles do not deform. As such, the randomly initialized bubbles integrate low-level information and, in the process, segment the figures from the ground.<<ETX>>

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