Natural interaction with large map interfaces in VR

Location based services are a common application scenario in mobile and ubiquitous computing. A major issue with map applications in this domain is the limited size of the display, which makes interaction and visualization a difficult problem to solve. With the increasing popularity of VR and AR systems, an opportunity exists for map-based applications to overcome the limitation small display sizes, as the user's information visualization space can extend to her entire surroundings. We present a preliminary investigation into how interaction with such very large display interfaces can take place, using a virtual reality headset as the sole input and interaction method.

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