Teaching Threshold Concepts in Virtual Reality: Exploring the Conceptual Requirements for Systems Design.
暂无分享,去创建一个
Anthony Steed | Judith Molka-Danielsen | Ekaterina Prasolova-Førland | Mikhail Fominykh | Leif Martin Hokstad | Oyewole Oyekoya | Maggi Savin-Baden
[1] Gemma Stacey,et al. Recovery as a threshold concept in mental health nurse education. , 2012, Nurse education today.
[2] John C. Hart,et al. The CAVE: audio visual experience automatic virtual environment , 1992, CACM.
[3] Mel Slater,et al. Place illusion and plausibility can lead to realistic behaviour in immersive virtual environments , 2009, Philosophical Transactions of the Royal Society B: Biological Sciences.
[4] Alan R. Hevner,et al. Design Research in Information Systems , 2010 .
[5] Rosmina Joy Cabauatan,et al. Math world: A game-based 3D Virtual Learning Environment (3D VLE) for second graders , 2012, ArXiv.
[6] Ronald Barnett,et al. Realizing the University in an Age of Supercomplexity , 1999 .
[7] R. Mayer,et al. Personalized messages that promote science learning in virtual environments , 2004 .
[8] Christopher Moore,et al. Marking machinima: A case study in assessing student use of a Web 2.0 technology , 2011 .
[9] H. King. Threshold concepts and troublesome knowledge , 2006 .
[10] Cullen D. Jackson,et al. CAVE and fishtank virtual-reality displays: a qualitative and quantitative comparison , 2006, IEEE Transactions on Visualization and Computer Graphics.
[11] Gina Wisker,et al. Priceless conceptual thresholds: beyond the ‘stuck place’ in writing , 2009 .
[12] William Winn,et al. When Does Immersion in a Virtual Environment Help Students Construct Understanding , 2002 .
[13] Jorge Trindade,et al. Science learning in virtual environments: a descriptive study , 2002, Br. J. Educ. Technol..
[14] Prabhat,et al. A Comparative Study of Desktop, Fishtank, and Cave Systems for the Exploration of Volume Rendered Confocal Data Sets , 2008, IEEE Transactions on Visualization and Computer Graphics.
[15] Christine Youngblut,et al. Educational Uses of Virtual Reality Technology. , 1998 .
[16] Jan H. F. Meyer,et al. Threshold concepts and troublesome knowledge (2): Epistemological considerations and a conceptual framework for teaching and learning , 2005 .
[17] Gavin McArdle,et al. Virtual reality for collaborative e-learning , 2008, Comput. Educ..
[18] Maria Roussou,et al. The virtual playground: an educational virtual reality environment for evaluating interactivity and conceptual learning , 2006, Virtual Reality.
[19] R. Land. Threshold Concepts and Troublesome Knowledge (1): linkages to ways of thinking and practising within the disciplines , 2003 .
[20] C. Hart. Doing a literature review: releasing the social science research imagination. , 1998 .
[21] D C Cone. The researcher's toolbox. , 1999, Academic emergency medicine : official journal of the Society for Academic Emergency Medicine.
[22] Eric D. Ragan,et al. Studying the Effects of Stereo, Head Tracking, and Field of Regard on a Small-Scale Spatial Judgment Task , 2013, IEEE Transactions on Visualization and Computer Graphics.
[23] G. Cousin. An introduction to threshold concepts , 2006 .
[24] Ray Land,et al. Threshold concepts and troublesome knowledge (4): Issues of variation and variability. , 2008 .
[25] Ray Land,et al. Threshold Concepts and Troublesome Knowledge , 2013 .
[26] Andrey Smorkalov,et al. Asynchronous Immersive Classes in a 3D Virtual World: Extended Description of vAcademia , 2013, Trans. Comput. Sci..
[27] Barbara Mones-Hattal,et al. Enhancing visual thinking and learning with computer graphics and virtual environment design , 1995, Comput. Graph..
[28] Brian D. Fisher,et al. Comparing CAVE, wall, and desktop displays for navigation and wayfinding in complex 3D models , 2004, Proceedings Computer Graphics International, 2004..
[29] Christine M. Byrne. Water on tap: the use of virtual reality as an educational tool , 1996 .
[30] Maria V. Sanchez-Vives,et al. From presence to consciousness through virtual reality , 2005, Nature Reviews Neuroscience.
[31] Martin Bichler,et al. Design science in information systems research , 2006, Wirtschaftsinf..
[32] I M Kinchin,et al. Threshold concepts in dental education. , 2011, European journal of dental education : official journal of the Association for Dental Education in Europe.
[33] Mikhail Fominykh,et al. vAcademia -- Educational Virtual World with 3D Recording , 2012, 2012 International Conference on Cyberworlds.
[34] Claire Howell Major,et al. Foundations of Problem Based Learning , 2004 .
[35] E. Boyd,et al. Reflective Learning , 1983 .
[36] Maggi Savin-Baden,et al. Piracy and Problem-based Learning: On Stranger Tides , 2012 .