Evaluating the Usability of an Augmented Reality Based Educational Application
暂无分享,去创建一个
Mariano Alcañiz Raya | Jorge Martín-Gutiérrez | Manuel Contero | M. A. Raya | Jorge Martín-Gutiérrez | M. Contero
[1] Maria del Carmen Juan Lizandra,et al. An Augmented Reality System for Learning the Interior of the Human Body , 2008, 2008 Eighth IEEE International Conference on Advanced Learning Technologies.
[2] Kasper Hornbæk,et al. Current practice in measuring usability: Challenges to usability studies and research , 2006, Int. J. Hum. Comput. Stud..
[3] Ivan Poupyrev,et al. The MagicBook - Moving Seamlessly between Reality and Virtuality , 2001, IEEE Computer Graphics and Applications.
[4] Beat Signer,et al. Using paper to support collaboration in educational activities , 2005 .
[5] A. Wesman. The DIFFERENTIAL APTITUDE Tests , 1952 .
[6] S. Vandenberg,et al. Mental Rotations, a Group Test of Three-Dimensional Spatial Visualization , 1978, Perceptual and motor skills.
[7] Manuel Contero,et al. A study of usability of sketching tools aimed at supporting prescriptive sketches , 2006, SBM'06.
[8] Benjamin Lok,et al. Scaffolded learning with mixed reality , 2009, Comput. Graph..
[9] Nigel Bevan,et al. Practical issues in usability measurement , 2006, INTR.
[10] Benjamin S. Bloom,et al. A Taxonomy for Learning, Teaching, and Assessing: A Revision of Bloom's Taxonomy of Educational Objectives , 2000 .
[11] Ronald Azuma,et al. A Survey of Augmented Reality , 1997, Presence: Teleoperators & Virtual Environments.
[12] Dieter Schmalstieg,et al. Mathematics and geometry education with collaborative augmented reality , 2003, Comput. Graph..
[13] Valerie J. Shute,et al. Understanding spatial ability , 1984 .
[14] T Vilis,et al. “Active” and “passive” learning of three-dimensional object structure within an immersive virtual reality environment , 2002, Behavior research methods, instruments, & computers : a journal of the Psychonomic Society, Inc.