暂无分享,去创建一个
Fabien Lotte | Roger Nkambou | Léa Pillette | Bernard N'Kaoua | Camille Jeunet | F. Lotte | B. N'Kaoua | R. Nkambou | C. Jeunet | L. Pillette | Léa Pillette
[1] V. Shute. Focus on Formative Feedback , 2008 .
[2] M. David Merrill,et al. First principles of instruction , 2012 .
[3] Fabien Lotte,et al. Peanut: Personalised Emotional Agent for Neurotechnology User-Training , 2017, GBCIC.
[4] Fabien Lotte,et al. Towards Explanatory Feedback for User Training in Brain-Computer Interfaces , 2015, 2015 IEEE International Conference on Systems, Man, and Cybernetics.
[5] W. Lewis Johnson,et al. Politeness in Tutoring Dialogs: "Run the Factory, That's What I'd Do" , 2004, Intelligent Tutoring Systems.
[6] J. Wolpaw,et al. Brain-computer communication: unlocking the locked in. , 2001, Psychological bulletin.
[7] K. Koedinger,et al. Automated, Unobtrusive, Action-by-Action Assessment of Self-Regulation During Learning With an Intelligent Tutoring System , 2010 .
[8] R. Sitaram,et al. How feedback, motor imagery, and reward influence brain self‐regulation using real‐time fMRI , 2016, Human brain mapping.
[9] K. Koedinger,et al. Example-Tracing Tutors : A New Paradigm for Intelligent Tutoring Systems , 2008 .
[10] Winslow Burleson,et al. Gender-Specific Approaches to Developing Emotionally Intelligent Learning Companions , 2007, IEEE Intelligent Systems.
[11] T. Gog,et al. Example-Based Learning: Integrating Cognitive and Social-Cognitive Research Perspectives , 2010 .
[12] milie,et al. Why Standard Brain-Computer Interface ( BCI ) Training Protocols Should be Changed : An Experimental Study , 2016 .
[13] Chen-Lin C. Kulik,et al. The Instructional Effect of Feedback in Test-Like Events , 1991 .
[14] Russell Beale,et al. Affective interaction: How emotional agents affect users , 2009, Int. J. Hum. Comput. Stud..
[15] Robin I. M. Dunbar,et al. Evolution of the Social Brain , 2003, Science.
[16] Anastasios A. Economides,et al. The effect of emotional feedback on behavioral intention to use computer based assessment , 2012, Comput. Educ..
[17] N. Birbaumer,et al. Brain-computer communication: self-regulation of slow cortical potentials for verbal communication. , 2001, Archives of physical medicine and rehabilitation.
[18] Christian Mühl,et al. Flaws in current human training protocols for spontaneous Brain-Computer Interfaces: lessons learned from instructional design , 2013, Front. Hum. Neurosci..
[19] Matthew C Keller,et al. Mental Exercising Through Simple Socializing: Social Interaction Promotes General Cognitive Functioning , 2008, Personality & social psychology bulletin.
[20] A. Kübler,et al. Motivation modulates the P300 amplitude during brain–computer interface use , 2010, Clinical Neurophysiology.
[21] Jérémy Frey,et al. Teegi: tangible EEG interface , 2014, UIST.
[22] David W. Johnson,et al. An Educational Psychology Success Story: Social Interdependence Theory and Cooperative Learning , 2009 .
[23] Ramón Zataraín-Cabada,et al. Fermat: Merging Affective Tutoring Systems with Learning Social Networks , 2012, 2012 IEEE 12th International Conference on Advanced Learning Technologies.
[24] James C. Lester,et al. Affective Transitions in Narrative-Centered Learning Environments , 2008, J. Educ. Technol. Soc..
[25] Fabien Lotte,et al. Online Classification accuracy is a Poor Metric to Study Mental imagery-based BCI User Learning: an Experimental Demonstration and New Metrics , 2017, GBCIC.
[26] Donald A. Norman,et al. How might people interact with agents , 1994, CACM.
[27] Anton Nijholt,et al. Social Interaction in a Cooperative Brain-Computer Interface Game , 2011, INTETAIN.
[28] A. Nijholt,et al. A survey of affective brain computer interfaces: principles, state-of-the-art, and challenges , 2014 .
[29] T. Sollfrank,et al. The effect of multimodal and enriched feedback on SMR-BCI performance , 2016, Clinical Neurophysiology.
[30] Christa Neuper,et al. Neurofeedback Training for BCI Control , 2009 .
[31] Mariya Timofeeva,et al. Semiotic training for brain-computer interfaces , 2016, 2016 Federated Conference on Computer Science and Information Systems (FedCSIS).
[32] Ricardo Ron-Angevin,et al. Brain–computer interface: Changes in performance using virtual reality techniques , 2009, Neuroscience Letters.
[33] Fabien Lotte,et al. Towards a Cognitive Model of MI-BCI User Training , 2017, GBCIC.
[34] F. Binkofski,et al. Can Machines Think? Interaction and Perspective Taking with Robots Investigated via fMRI , 2008, PloS one.
[35] Brian R. Duffy,et al. Anthropomorphism and the social robot , 2003, Robotics Auton. Syst..
[36] Anatole Lécuyer,et al. Author manuscript, published in "IEEE Transactions on Computational Intelligence and AI in games (2013)" Two Brains, One Game: Design and Evaluation of a Multi-User BCI Video Game Based on Motor Imagery , 2022 .
[37] Roderick Murray-Smith,et al. Visually Multimodal vs. Classic Unimodal Feedback Approach for SMR-BCIs: A Comparison Study , 2011 .
[38] Michael Schmitz,et al. Tangible interaction with anthropomorphic smart objects in instrumented environments , 2010 .
[39] D. Goleman. Emotional Intelligence: Why It Can Matter More Than IQ , 1995 .
[40] Larry Ambrose,et al. The power of feedback. , 2002, Healthcare executive.
[41] Fabien Lotte,et al. Brain-Computer Interfaces: Beyond Medical Applications , 2012, Computer.
[42] Jarrod A. Lewis-Peacock,et al. Closed-loop brain training: the science of neurofeedback , 2017, Nature Reviews Neuroscience.
[43] C. Neuper,et al. Combining Brain–Computer Interfaces and Assistive Technologies: State-of-the-Art and Challenges , 2010, Front. Neurosci..
[44] Fabien Lotte. Towards Usable Electroencephalography-based Brain-Computer Interfaces , 2016 .
[45] Cuntai Guan,et al. Brain–Computer Interface for Neurorehabilitation of Upper Limb After Stroke , 2015, Proceedings of the IEEE.
[46] Mukesh K. Mohania,et al. Modeling user behavior data in systems of engagement , 2017, Future Gener. Comput. Syst..
[47] Vincent Aleven,et al. A New Paradigm for Intelligent Tutoring Systems: Example-Tracing Tutors , 2009, Int. J. Artif. Intell. Educ..
[48] Maureen Clerc,et al. Brain-Computer Interfaces 1: Foundations and Methods , 2016 .
[49] Eva Hornecker,et al. The role of physicality in tangible and embodied interactions , 2011, INTR.
[50] Chi Thanh Vi,et al. Continuous Tactile Feedback for Motor-Imagery Based Brain-Computer Interaction in a Multitasking Context , 2015, INTERACT.
[51] Antonija Mitrovic. Modeling Domains and Students with Constraint-Based Modeling , 2010, Advances in Intelligent Tutoring Systems.
[52] M. Doherty,et al. Effects of cognitive feedback on performance. , 1989 .
[53] Maureen Clerc,et al. Brain-Computer Interfaces 2: Technology and Applications , 2016 .
[54] Thorsten O. Zander,et al. Detecting affective covert user states with passive brain-computer interfaces , 2009, 2009 3rd International Conference on Affective Computing and Intelligent Interaction and Workshops.
[55] C. A. Sexton. The overlooked potential for social factors to improve effectiveness of brain-computer interfaces , 2015, Front. Syst. Neurosci..
[56] J. Keller. An Integrative Theory of Motivation, Volition, and Performance , 2008 .
[57] N. Palomero-Gallagher,et al. Social reward improves the voluntary control over localized brain activity in fMRI-based neurofeedback training , 2015, Front. Behav. Neurosci..
[58] Michael D. Robinson,et al. Belief and feeling: evidence for an accessibility model of emotional self-report. , 2002, Psychological bulletin.
[59] Fabien Lotte,et al. Towards improved BCI based on human learning principles , 2015, The 3rd International Winter Conference on Brain-Computer Interface.
[60] N. Sadato,et al. Processing of Social and Monetary Rewards in the Human Striatum , 2008, Neuron.
[61] Robert Rosenthal,et al. People Studying People: Artifacts and Ethics in Behavioral Research , 1997 .
[62] Chi-Jen Lin,et al. Redefining the learning companion: the past, present, and future of educational agents , 2003, Comput. Educ..
[63] Roger Azevedo,et al. A Meta-Analysis of the Effects of Feedback in Computer-Based Instruction , 1995 .
[64] Cynthia Breazeal,et al. Affective Personalization of a Social Robot Tutor for Children's Second Language Skills , 2016, AAAI.
[65] E. Deci,et al. Self-determination theory and the facilitation of intrinsic motivation, social development, and well-being. , 2000, The American psychologist.
[66] Sue Ellen Williams. Teachers' Written Comments and Students' Responses: A Socially Constructed Interaction. , 1996 .
[67] Joseph E LeDoux. Emotion: clues from the brain. , 1995, Annual review of psychology.
[68] V. Caggiano,et al. Proprioceptive Feedback and Brain Computer Interface (BCI) Based Neuroprostheses , 2012, PloS one.
[69] Susanne Narciss,et al. How to design informative tutoring feedback for multi-media learning , 2004 .
[70] James C. Lester,et al. The persona effect: affective impact of animated pedagogical agents , 1997, CHI.
[71] D. McFarland,et al. An auditory brain–computer interface (BCI) , 2008, Journal of Neuroscience Methods.
[72] Fabien Lotte,et al. Human Learning for Brain-Computer Interfaces , 2016 .
[73] A. Isen,et al. An Influence of Positive Affect on Decision Making in Complex Situations: Theoretical Issues With Practical Implications , 2001 .
[74] Jérémie Mattout,et al. Brain-Computer Interfaces: A Neuroscience Paradigm of Social Interaction? A Matter of Perspective , 2012, Front. Hum. Neurosci..
[75] Stefan Wermter,et al. Teaching emotion expressions to a human companion robot using deep neural architectures , 2017, 2017 International Joint Conference on Neural Networks (IJCNN).
[76] Toshiyuki Kondo,et al. Effect of instructive visual stimuli on neurofeedback training for motor imagery-based brain-computer interface. , 2015, Human movement science.
[77] G. Pfurtscheller,et al. Brain–Computer Communication: Motivation, Aim, and Impact of Exploring a Virtual Apartment , 2007, IEEE Transactions on Neural Systems and Rehabilitation Engineering.
[78] Yanghee Kim,et al. Pedagogical Agents as Learning Companions: Building Social Relations with Learners , 2005, AIED.
[79] Yu. I. Lyubich. Foundations and Methods , 1992 .
[80] Gert Pfurtscheller,et al. Motor imagery and direct brain-computer communication , 2001, Proc. IEEE.
[81] Günter Edlinger,et al. Social Environments, Mixed Communication and Goal-Oriented Control Application Using a Brain-Computer Interface , 2011, HCI.
[82] Christa Neuper,et al. Control beliefs can predict the ability to up-regulate sensorimotor rhythm during neurofeedback training , 2013, Front. Hum. Neurosci..
[83] Maarten De Vos,et al. Lateralization patterns of covert but not overt movements change with age: An EEG neurofeedback study , 2015, NeuroImage.
[84] Michitaka Hirose,et al. Brain-Computer Interfaces, Virtual Reality, and Videogames , 2008, Computer.
[85] Christoph Bartneck,et al. Expressive robots in education: varying the degree of social supportive behavior of a robotic tutor , 2010, CHI.
[86] Maud Marchal,et al. The Mind-Mirror: See your brain in action in your head using EEG and augmented reality , 2014, 2014 IEEE Virtual Reality (VR).