VR puzzle room for cognitive rehabilitation
暂无分享,去创建一个
Feng Lin | Hock Soon Seah | Jian Bin Khiew | Peng Hian Tan | H. Seah | P. Tan | Feng Lin
[1] Lin Feng,et al. Mobile Visualization of Biomedical Volume Datasets , 2012 .
[2] Seah Hock Soon,et al. NURBS Volume for Modelling Complex Objects , 2000, Volume Graphics.
[3] Chee Kai Chua,et al. Rapid Prototyping Applications in Medicine. Part 2: STL File Generation and Case Studies , 2001 .
[4] Feng Lin,et al. Graphical Simulation of Deformable Models , 2016, Springer International Publishing.
[5] Seah Hock Soon,et al. Coupling between Meshless FEM Modeling and Rendering on GPU for Real-time Physically-based Volumetric Deformation , 2012, J. WSCG.
[6] Seah Hock Soon,et al. Deformable volumetric model and isosurface: exploring a new approach for surface boundary construction , 1996, Comput. Graph..
[7] Seah Hock Soon,et al. Tunnel-free voxelisation of rational Bézier surfaces , 2003, The Visual Computer.
[8] Arun Kumar,et al. Mixed Spectrum Analysis on fMRI Time-Series , 2016, IEEE Transactions on Medical Imaging.
[9] Hock Soon Seah,et al. A flexible heterogeneous real-time digital image correlation system , 2018, Optics and Lasers in Engineering.
[10] Lin Feng,et al. A Novel GPU-Based Deformation Pipeline , 2012 .
[11] Seah Hock Soon,et al. Structure modeling and context-free grammar: exploring a new approach for surface boundary construction , 1997, Comput. Graph..
[12] Seah Hock Soon,et al. An effective 3D seed fill algorithm , 1998, Computers & graphics.
[13] Patrick Cozzi. Real-Time Volumetric Lighting for WebGL , 2015 .
[14] Seah Hock Soon,et al. A Volume Modeling Component of CAD , 2001, VG.
[15] Feng Lin,et al. A Graph-Theoretical Approach for Tracing Filamentary Structures in Neuronal and Retinal Images , 2016, IEEE Transactions on Medical Imaging.
[16] Feng Lin,et al. On-Site Volume Rendering with GPU-Enabled Devices , 2014, Wirel. Pers. Commun..
[17] Li Cheng,et al. Transduction on Directed Graphs via Absorbing Random Walks , 2014, IEEE Transactions on Pattern Analysis and Machine Intelligence.
[18] Zhenyu Jiang,et al. GPU Accelerated Digital Volume Correlation , 2016 .
[19] Chee Kai Chua,et al. Rapid Prototyping Applications in Medicine. Part 1: NURBS-Based Volume Modelling , 2001 .
[20] Seah Hock Soon,et al. Modeling and dynamics simulation for deformable objects of orthotropic materials , 2016, The Visual Computer.
[21] Zhongke Wu,et al. Voxelization and fabrication of freeform models , 2007 .
[22] Lin Feng,et al. A Generic Mutual Information Based Algorithm for Spatial Registration of Multi-Modal Medical Images , 2011 .
[23] Seah Hock Soon,et al. Topology preserving voxelisation of rational Bézier and NURBS curves , 2003, Comput. Graph..
[24] Seah Hock Soon,et al. Spectral caustic rendering of a homogeneous caustic object based on wavelength clustering and eye sensitivity , 2014, The Visual Computer.
[25] Lin Feng,et al. Rule-based art pattern CAD , 1989, Comput. Graph..
[26] Qian Zhang,et al. PolarViz: a discriminating visualization and visual analytics tool for high-dimensional data , 2019, The Visual Computer.
[27] Seah Hock Soon,et al. Evaluation of difference bounds for computing rational Bézier curves and surfaces , 2004, Comput. Graph..
[28] S. Jiaoying,et al. Artificial intelligence in computer aided design , 1987 .