Collaborative creativity in requirements engineering: Analysis and practical advice
暂无分享,去创建一个
Luisa Mich | LeMai Nguyen | Alistair Mavin | Klaus Schmid | Martin Mahaux | Olly Gotel | O. Gotel | Luisa Mich | Klaus Schmid | Lemai Nguyen | Martin Mahaux | Alistair Mavin
[1] Gerhard Fischer,et al. Social creativity: turning barriers into opportunities for collaborative design , 2004, PDC 04.
[2] Sara Jones,et al. Requirements Engineering as Creative Problem Solving: A Research Agenda for Idea Finding , 2010, 2010 18th IEEE International Requirements Engineering Conference.
[3] Andrew Clement,et al. Proceedings of the eighth conference on Participatory design: Artful integration: interweaving media, materials and practices - Volume 1 , 2004 .
[4] S. Atkinson. Explaining Creativity: The Science of Human Innovation , 2007 .
[5] LeMai Nguyen,et al. Supporting and monitoring the creativity of IS personnel during the requirements engineering process , 2000, Proceedings of the 33rd Annual Hawaii International Conference on System Sciences.
[6] Samuel Fricker,et al. Requirements Value Chains: Stakeholder Management and Requirements Engineering in Software Ecosystems , 2010, REFSQ.
[7] Annick Castiaux,et al. Radical innovation in established organizations: Being a knowledge predator , 2007 .
[8] Rosalie J. Ocker. Promoting Group Creativity in Upstream Requirements Engineering , 2010 .
[9] Luisa Mich,et al. Applying a pragmatics-based creativity-fostering technique to requirements elicitation , 2005, Requirements Engineering.
[10] Neil A. M. Maiden,et al. Theater Improvisers Know the Requirements Game , 2008, IEEE Software.
[11] Jacob L. Cybulski,et al. The importance of IS stakeholder perspectives and perceptions to requirements negotiation , 2006 .
[12] L. Mamykina,et al. Collaborative creativity , 2002, CACM.
[13] Gerhard Fischer,et al. Transcending the individual human mind—creating shared understanding through collaborative design , 2000, TCHI.
[14] Daniela E. Damian,et al. Collaboration Patterns and the Impact of Distance on Awareness in Requirements-Centred Social Networks , 2007, 15th IEEE International Requirements Engineering Conference (RE 2007).
[15] LeMai Nguyen,et al. Managing the requirements engineering process , 2003, Requirements Engineering.
[16] Neil A. M. Maiden,et al. The Mobile Scenario Presenter: A Tool for in situ Requirements Discovery with Scenarios , 2007, 15th IEEE International Requirements Engineering Conference (RE 2007).
[17] A. Maslow. Motivation and Personality , 1954 .
[18] Neil A. M. Maiden,et al. Integrating creativity into requirements processes: experiences with an air traffic management system , 2005, 13th IEEE International Conference on Requirements Engineering (RE'05).
[19] Teresa M. Amabile,et al. How to kill creativity. , 1998, Harvard business review.
[20] J. Crisp,et al. The Delphi method? , 1997, Nursing research.
[21] Murray Turoff,et al. The Delphi Method: Techniques and Applications , 1976 .
[22] Robert D. Austin,et al. Artful Making: What Managers Need to Know About How Artists Work , 2003 .
[23] L. R. Hoffman. Homogeneity of member personality and its effect on group problem-solving. , 1959, Journal of abnormal psychology.
[24] Genaína Nunes Rodrigues,et al. A systematic mapping study on creativity in requirements engineering , 2012, SAC '12.
[25] Jacob L. Cybulski,et al. Consensus Making in Requirements Negotiation: the communication perspective , 2005, Australas. J. Inf. Syst..
[26] Jeff Sutherland,et al. Manifesto for Agile Software Development , 2013 .
[27] Suzanne D. Pawlowski,et al. The Delphi method as a research tool: an example, design considerations and applications , 2004, Inf. Manag..
[28] M. West,et al. Innovation and creativity at work::Psychological and organizational strategies , 1992 .
[29] Barry W. Boehm,et al. Developing Groupware for Requirements Negotiation: Lessons Learned , 2001, IEEE Softw..
[30] Jacob L. Cybulski,et al. Learning to become a creative systems analyst , 2009 .
[31] Dylan D. Schmorrow,et al. The PSI Handbook of Virtual Environments for Training and Education [Three Volumes]: Developments for the Military and Beyond , 2008 .
[32] Liang-Hung Lin,et al. Playfulness and innovation—A multilevel study in individuals and organizations , 2010, 2010 IEEE International Conference on Management of Innovation & Technology.
[33] Patrick Heymans,et al. Choose Your Creativity: Why and How Creativity in Requirements Engineering Means Different Things to Different People , 2012, REFSQ.
[34] Graeme G. Shanks,et al. A framework for understanding creativity in requirements engineering , 2009, Inf. Softw. Technol..
[35] Colin Potts,et al. Invented requirements and imagined customers: requirements engineering for off-the-shelf software , 1995, Proceedings of 1995 IEEE International Symposium on Requirements Engineering (RE'95).
[36] Rosalie J. Ocker,et al. Promoting Group Creativity in Upstream Requirements Engineering , 2010 .
[37] Peter Rittgen,et al. Collaborative Modeling - A Design Science Approach , 2009, 2009 42nd Hawaii International Conference on System Sciences.
[38] Robin Braun,et al. The essential ingredients of collaboration , 2005, Proceedings of the 2005 International Symposium on Collaborative Technologies and Systems, 2005..
[39] Michael A. West,et al. The social psychology of innovation in groups. , 1990 .
[40] E. LESTER SMITH,et al. AND OTHERS , 2005 .
[41] Nigel Cross,et al. Observations of teamwork and social processes in design , 1995 .
[42] Alain Wegmann,et al. Creativity and the Age-Old Resistance to Change Problem in RE , 2006, 14th IEEE International Requirements Engineering Conference (RE'06).
[43] G. Hofstede. Cultural dimensions in management and planning , 1984 .
[44] R. Sternberg. Handbook of Creativity: Subject Index , 1998 .
[45] Klaus Schmid,et al. Selecting Creativity Techniques for Innovative Requirements Engineering , 2008, 2008 Third International Workshop on Multimedia and Enjoyable Requirements Engineering - Beyond Mere Descriptions and with More Fun and Games.
[46] R. Spencer. Group Genius: The Creative Power of Collaboration , 2008 .
[47] Jacob Buur. Participatory Inovation Conference 2011 Proceedings , 2011 .
[48] Karen Holtzblatt,et al. Requirements gathering: the human factor , 1995, CACM.
[49] Robert D. Macredie,et al. Effective Communication in Requirements Elicitation: A Comparison of Methodologies , 2002, Requirements Engineering.
[50] LeMai Nguyen,et al. European Conference on Information Systems ( ECIS ) 2005 Contextual Factors Which Influence Creativity in Requirements Engineering , 2017 .
[51] Neil Anderson,et al. Innovation in working groups. , 1990 .
[52] Paul A. Swatman,et al. Cognitive Dust: Linking CSCW Theories to Creative Design Processes , 2006, 2006 10th International Conference on Computer Supported Cooperative Work in Design.
[53] NguyenLemai,et al. A framework for understanding creativity in requirements engineering , 2009 .
[54] Teresa M. Amabile,et al. Assessing the Work Environment for Creativity , 1996 .
[55] M. Csíkszentmihályi. The flow experience and its significance for human psychology. , 1988 .
[56] D. M. Berry,et al. Requirements Engineering and Creativity : An Innovative Approach Based on a Model of the Pragmatics of Communication , 2004 .
[57] R. Keith Sawyer,et al. Group genius : the creative power of collaboration , 2007 .