Dense 3D Reconstruction and Tracking of Dynamic Surface

This essay addresses the problem of dense 3D reconstruction and tracking of dynamic surface from calibrated stereo image sequences. The primary contribution of this research topic is that a novel framework of 3D reconstruction and tracking of dynamic surface is proposed, where a surface is divided into several blocks and block matching in stereo and temporal images is used instead of matching the whole surface, when all the block correspondences are obtained, a special bilinear interpolation is applied to precisely reconstruct and track the integral surface. Performance is evaluated on challenging ground-truth data generated by 3D max, and then different surface materials, such as fish surface, paper and cloth are used to test the actual effect. The research results demonstrate that this framework is an effective and robust method for dynamic surface reconstruction and tracking.

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