Computational Thinking and Expository Writing in the Middle School
暂无分享,去创建一个
Ursula Wolz | Sarah Monisha Pulimood | Kim Pearson | Meredith Stone | Mary Switzer | U. Wolz | S. M. Pulimood | Meredith Stone | Kim Pearson | M. Switzer
[1] A. Levine,et al. Why Innovation Fails , 1980 .
[2] Ursula Wolz,et al. Computational journalism in the middle school , 2010 .
[3] P. Humphreys. Convergence: The Journal of Research into New Media Technologies , 2002 .
[4] Denise E. Agosto. Women and information technology: Research on underrepresentation , 2007, J. Assoc. Inf. Sci. Technol..
[5] Lessons Learned from Studying How Innovations Can Achieve Scale , 2007 .
[6] Angela B. Ginorio,et al. Si, Se Puede! Yes, We Can: Latinas in School. , 2001 .
[7] J. Murray. Hamlet on the Holodeck , 1997 .
[8] Robert Eaker,et al. Professional Learning Communities at Work: Best Practices for Enhancing Student Achievement , 1998 .
[9] William Aspray,et al. Women and Information Technology : Research on Underrepresentation , 2010 .
[10] Adrianna Kezar. Redesigning for Collaboration within Higher Education Institutions: An Exploration into the Developmental Process , 2005 .
[11] Susan K. Dyer. Under the Microscope: A Decade of Gender Equity Projects in the Sciences. , 2004 .
[12] C. Nelson,et al. Student Diversity Requires Different Approaches To College Teaching, Even in Math and Science , 1996 .
[13] Shirley M. Hord,et al. Professional Learning Communities: Educators Work Together toward a Shared Purpose. , 2009 .
[14] Joanna Goode,et al. Lost in Translation: Gender and High School Computer Science , 2006 .
[15] Martha Vockley. Maximizing the Impact: The Pivotal Role of Technology in a 21st Century Education System. , 2007 .
[16] Christopher Ault,et al. Teaching game design through cross-disciplinary content and individualized student deliverables , 2007, J. Game Dev..
[17] Jeannette M. Wing. An introduction to computer science for non-majors using principles of computation , 2007, SIGCSE.
[18] Ursula Wolz,et al. Computational thinking via interactive journalism in middle school , 2010, SIGCSE.
[19] Jon Bruschke,et al. Verbal Skills and the Value of Scholastic Journalism , 1999 .
[20] Ursula Wolz,et al. Problem solving in community: a necessary shift in cs pedagogy , 2008, SIGCSE '08.
[21] Pasi Sahlberg,et al. Tough choices or tough times: The report on the new commission on the skills of the American workforce , 2008 .
[22] Uri Treisman. Studying Students Studying Calculus: A Look at the Lives of Minority Mathematics Students in College. , 1992 .
[23] Suzanne K. Damarin,et al. The second self: Computers and the human spirit , 1985 .
[24] Seymour Papert,et al. Mindstorms: Children, Computers, and Powerful Ideas , 1981 .
[25] R. Estrella,et al. Stuck in the Shallow End Education , Race , and Computing , 2008 .
[26] M.R. Anderson-Rowland,et al. Workshops vs. tutoring: how ASU's minority engineering program is changing the way engineering students learn , 2001, 31st Annual Frontiers in Education Conference. Impact on Engineering and Science Education. Conference Proceedings (Cat. No.01CH37193).
[27] Ursula Wolz,et al. An integrated approach to project management through classic CS III and video game development , 2007, SIGCSE '07.
[28] Allen B. Tucker,et al. A Model Curriculum for K--12 Computer Science: Final Report of the ACM K--12 Task Force Curriculum Committee , 2003 .
[29] Allan Fisher,et al. Unlocking the Clubhouse : Women in Computing by Allan Fisher , 2015 .
[30] Jane Margolis,et al. Stuck in the Shallow End: Education, Race, and Computing , 2017 .
[31] Candace Perkins Bowen,et al. Minority Journalism Student Academic Comparisons between Those with and Those without High School Print Media Experience , 2009 .