Modeling Ship Motion Effects on Human Performance for Real Time Simulation

Modeling the effects of ship motions on human task performance is an emerging technology, and implementing these models in real time distributed simulation for virtual naval platforms is a new discipline. The environmental, ship and computer technologies embodied in the virtual naval platform concept are summarized. The types and severity of human performance problems related to ship motions are reviewed and task performance issues are discussed. Requirements for modeling fatigue, motion sickness, biodynamic problems and task performance are discussed, and existing models are described. Recommendations are made for developing new performance models and for enhancing existing models.

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