Active Classification of Large 3D Shape Collection

To efficiently and accurately classify a large 3D shape collection, this paper proposes a novel interactive system by incorporating active learning, online learning and user intervention. Given a shape collection, our system iteratively alternates the interactive annotation and verification until all the shapes are classified. The main advantage is that it provides faster interactive classification rates than alternative approaches. Our system achieves this goal by a unified active learning algorithm that selects the shapes to be annotated or verified, which requires a probability model for simulating the time cost of human input during manual intervention. After manually classifying these selected shapes, we use an extended soft confidence-weighted learning method to update the classifier incrementally and efficiently for the subsequent active selection and shape classification in turn. Experimental results demonstrated the effectiveness of the proposed method.

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