Unrestricted Recognition of 3D Objects for Robotics Using Multilevel Triplet Invariants

A method for unrestricted recognition of three-dimensional objects was developed. By unrestricted, we imply that the recognition will be done independently of object position, scale, orientation, and pose against a structured background. It does not assume any preceding segmentation or allow a reasonable degree of occlusion. The method uses a hierarchy of triplet feature invariants, which are at each level defined by a learning procedure. In the feedback learning procedure, percepts are mapped on system states corresponding to manipulation parameters of the object. The method uses a learning architecture with channel information representation. This article discusses how objects can be represented. We propose a structure to deal with object and contextual properties in a transparent manner.

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