Texture-mapping Technology Based on OpenGL
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In recent years, simulating natural phenomena has always been one of the most challenging tasks in computer graphics. OpenGL is one of the most important means to simulate vivid scene. In this paper, we use the programming interface of OpenGL and applying the technology of texture mapping, the visualization of 3D scene is realized. The application of texture mapping technology can strengthen the reality and increase the rendering speed of the 3Dscene.