Immersive experience of current and ancient reconstructed cultural attractions
暂无分享,去创建一个
Jens Keil | Tobias Alexander Franke | Manuel Olbrich | Sabine Webel | Sabine Webel | Manuel Olbrich | J. Keil | T. Franke
[1] Jens Keil,et al. Skeletal input for user interaction in X3D , 2013, Web3D '13.
[2] Samuel S. Silva,et al. Head-mounted display versus desktop for 3D navigation in virtual reality: a user study , 2008, Multimedia Tools and Applications.
[3] Giuseppe De Pietro,et al. 3D interaction with volumetric medical data: experiencing the Wiimote , 2008, Ambi-Sys '08.
[4] Yang-Wai Chow,et al. Low-cost multiple degrees-of-freedom optical tracking for 3D interaction in head-mounted display virtual reality , 2009 .
[5] Yang-Wai Chow. 3D Spatial Interaction with the Wii Remote for Head-Mounted Display Virtual Reality , 2009 .
[6] Kwanguk Kim,et al. Comparison of desktop, head mounted display, and six wall fully immersive systems using a stressful task , 2012, 2012 IEEE Virtual Reality Workshops (VRW).
[7] Patrick Dähne,et al. Utilizing X3D for immersive environments , 2004, Web3D '04.
[8] George Vosselman,et al. OPTIMAL CAMERA NETWORK DESIGN FOR 3D MODELING OF CULTURAL HERITAGE , 2012 .
[9] Fabio Remondino,et al. A Review of Reality-Based 3D Model Generation, Segmentation and Web-Based Visualization Methods , 2012 .
[10] Johnny Chung Lee,et al. Hacking the Nintendo Wii Remote , 2008, IEEE Pervasive Computing.
[11] Patrick Dähne,et al. Beyond the Web Browser-X 3 D and Immersive VR , 2007 .
[12] Hasup Lee,et al. Realistic visual environment for immersive projection display system , 2010, 2010 16th International Conference on Virtual Systems and Multimedia.
[13] Benjamin Pitzer,et al. Automatic reconstruction of textured 3D models , 2015, 2010 IEEE International Conference on Robotics and Automation.