Nonparametric Bayesian Texture Learning and Synthesis

We present a nonparametric Bayesian method for texture learning and synthesis. A texture image is represented by a 2D Hidden Markov Model (2DHMM) where the hidden states correspond to the cluster labeling of textons and the transition matrix encodes their spatial layout (the compatibility between adjacent textons). The 2DHMM is coupled with the Hierarchical Dirichlet process (HDP) which allows the number of textons and the complexity of transition matrix grow as the input texture becomes irregular. The HDP makes use of Dirichlet process prior which favors regular textures by penalizing the model complexity. This framework (HDP-2DHMM) learns the texton vocabulary and their spatial layout jointly and automatically. The HDP-2DHMM results in a compact representation of textures which allows fast texture synthesis with comparable rendering quality over the state-of-the-art patch-based rendering methods. We also show that the HDP-2DHMM can be applied to perform image segmentation and synthesis. The preliminary results suggest that HDP-2DHMM is generally useful for further applications in low-level vision problems.

[1]  Michael I. Jordan,et al.  Hierarchical Dirichlet Processes , 2006 .

[2]  W. Eric L. Grimson,et al.  Spatial Latent Dirichlet Allocation , 2007, NIPS.

[3]  Li Fei-Fei,et al.  Spatially coherent latent topic model for concurrent object segmentation and classification , 2007 .

[4]  Hugh Jolly,et al.  Clinics in Developmental Medicine , 1965 .

[5]  Andrew Zisserman,et al.  Texture classification: are filter banks necessary? , 2003, 2003 IEEE Computer Society Conference on Computer Vision and Pattern Recognition, 2003. Proceedings..

[6]  Antonio Criminisi,et al.  Object categorization by learned universal visual dictionary , 2005, Tenth IEEE International Conference on Computer Vision (ICCV'05) Volume 1.

[7]  Song-Chun Zhu,et al.  Statistical Modeling of Texture Sketch , 2002, ECCV.

[8]  Patrick Pérez,et al.  Object removal by exemplar-based inpainting , 2003, 2003 IEEE Computer Society Conference on Computer Vision and Pattern Recognition, 2003. Proceedings..

[9]  Song-Chun Zhu,et al.  Filters, Random Fields and Maximum Entropy (FRAME): Towards a Unified Theory for Texture Modeling , 1998, International Journal of Computer Vision.

[10]  Patrick Pérez,et al.  Region filling and object removal by exemplar-based image inpainting , 2004, IEEE Transactions on Image Processing.

[11]  Brendan J. Frey,et al.  Epitomic analysis of appearance and shape , 2003, Proceedings Ninth IEEE International Conference on Computer Vision.

[12]  Carsten Rother,et al.  Clustering appearance and shape by learning jigsaws , 2006, NIPS.

[13]  Song-Chun Zhu,et al.  What are Textons? , 2005, International Journal of Computer Vision.

[14]  Carl E. Rasmussen,et al.  Factorial Hidden Markov Models , 1997 .

[15]  Jitendra Malik,et al.  Textons, contours and regions: cue integration in image segmentation , 1999, Proceedings of the Seventh IEEE International Conference on Computer Vision.

[16]  Yanxi Liu,et al.  Near-regular texture analysis and manipulation , 2004, SIGGRAPH 2004.

[17]  Michael I. Jordan,et al.  Learning Multiscale Representations of Natural Scenes Using Dirichlet Processes , 2007, 2007 IEEE 11th International Conference on Computer Vision.

[18]  Alexei A. Efros,et al.  Discovering Texture Regularity as a Higher-Order Correspondence Problem , 2006, ECCV.

[19]  Yiannis Aloimonos,et al.  Who killed the directed model? , 2008, 2008 IEEE Conference on Computer Vision and Pattern Recognition.

[20]  Alexei A. Efros,et al.  Image quilting for texture synthesis and transfer , 2001, SIGGRAPH.

[21]  Sung Yong Shin,et al.  On pixel-based texture synthesis by non-parametric sampling , 2006, Comput. Graph..

[22]  Jitendra Malik,et al.  Representing and Recognizing the Visual Appearance of Materials using Three-dimensional Textons , 2001, International Journal of Computer Vision.

[23]  Marc Levoy,et al.  Fast texture synthesis using tree-structured vector quantization , 2000, SIGGRAPH.