Multilevel Darwinist Brain in Robots - Initial Implementation

In this paper we present a Cognitive Mechanism called MDB (Multilevel Darwinist Brain) based on Darwinist theories and its initial application to autonomous learning by robotic systems. The mechanism has been designed to permit an agent to adapt to its environment and motivations in an autonomous way. The general structure of the MDB is particularized into a two level architecture: reasoning and interaction. This structure corresponds to a generic cognitive model where world, internal and satisfaction models are used to select strategies that fulfil the motivation of the agent. The main idea behind the proposal is that all of the components of the mechanism are obtained and modified through interaction with the environment in real time by means of on line Darwinist processes, allowing for a natural learning curve. The mechanism is able to provide solutions based on experience or original solutions to new situations. The knowledge used by the agent is acquired automatically and not imposed by the designer. Here we discuss the basic operation of the mechanism and demonstrate it through a real example in which a hexapod robot is taught to walk efficiently and to reach an objective in its surroundings.

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